In Tamriel, only few crafters have the dedication and hard work to persevere to become a master enchanter. My travels far and wide let to the discovery of many runes. Over time, I learned their meanings and combinations to become a master enchanter.
Summary
This tome lists out the various achievements await the studious enchanter adept willing to put some effort into their trade.
Knowing the names of glyphs will help enchanters craft special enchanting order for their friends and customers but also help identify the runes necessary to complete their enchanting writs. An adventure familiar with this list will browse the traders confidently to quickly to find that perfect glyph to imbue their weapon or armor.
Contents
- Achievements
- Glyph Names and Potency Translations
- Essence Runes
- Aspect Runes
- Glyph List
- Charges
- Price List
Achievements
There are seven crafting achievements for Enchanting which can bring the crafter 100 Achievement points. Also, the achievements will unlock Potency Blue and Enchanter Tangerine.
- Potency — Translate all of the Potency runes (10)
- Negative Potency — Translate all of the Negative Potency runes (10)
- Master Enchanter — Enchanter rank of 50 (50)
- Positive Potency — Translate all of the Positive Potency runes (10)
- Aspect — Translate all of the Aspect runes (10)
- Essence — Translate all of the Essence runes (10)
- Ruby Potency — Translate all of the Veteran Rank 15 and 16 Runestones (10)
Tip: These achievements improve your chances of getting sealed master writs from top-tier enchanting crafting dailies.
Glyph Names and Potency Translations
The first word of the glyph name comes from the potency rune used. The harvest nodes and icons are represented by a blue rune.
Name | Levels | + | Translation | – | Translation |
---|---|---|---|---|---|
Trifling | 01-10 | Jora | Develop | Jode | Reduce |
Inferior | 05-15 | Porade | Add | Notade | Subtract |
Petty | 10-20 | Jera | Increase | Ode | Shrink |
Slight | 15-25 | Jejora | Raise | Tade | Decrease |
Minor | 20-30 | Odra | Gain | Jayde | Deduct |
Lesser | 25-35 | Pojora | Supplement | Edode | Lower |
Moderate | 30-40 | Edora | Boost | Pojade | Diminish |
Average | 35-45 | Jaera | Advance | Rekude | Weaken |
Strong | 40-50 | Pora | Augment | Hade | Lessen |
Major | CP10 | Denara | Strengthen | Idode | Impair |
Greater | CP30 | Rera | Exaggerate | Pode | Remove |
Grand | CP50 | Derado | Empower | Kedeko | Drain |
Splendid | CP70 | Rekura | Magnify | Rede | Deprive |
Monumental | CP100 | Kura | Intensify | Kude | Negate |
Superb | CP150 | Rejera | Amplify | Jehade | Divest |
Truly | CP160 | Repora | Reinforce | Itade | Plunder |
The name column will be useful for determining which Potency rune will be required for a writ and the translation columns will help identify missing Potencies for achievements.
Essence Runes
The harvest nodes and icons are represented by a green runes.
Name | Translation | + | Type | – | Type |
---|---|---|---|---|---|
Dekeipa | Frost | Frost Damage | W | Frost Resistance | J |
Deni | Stamina | Maximum Stamina | A | Absorb Stamina | W |
Denima | Stamina Regeneration | Stamina Recovery | J | Reduce Stamina Cost | J |
Deteri | Armor | Damage Shield | W | Reduce Spell and Physical Resist | W |
Hakeijo* | Prismatic Defense | Maximum Magicka, Health, and Stamina | A | Prismatic Onslaught Magic Damage to Undead and Daedra | W |
Haoko | Disease | Disease Damage | W | Disease Resistance | J |
Indeko** | Prismatic Recovery | Health, Stamina, and Health Recovery | J | Reduced Skill Cost | J |
Kaderi | Bracing | Bash Damage | J | Reduce bash cost and blocking cost | J |
Kuoko | Poison | Poison Damage | W | Poison Resistance | J |
Makderi | Spell | Spell Damage | J | Spell Resistance | J |
Makko | Magicka | Maximum Magicka | A | Absorb Magicka | W |
Makkoma | Magicka Regeneration | Regeneration | J | Reduce Magicka Cost | J |
Meip | Shock | Shock Damage | W | Shock Resistance | J |
Oko | Health | Maximum Health | A | Absorb Health | W |
Okoma | Health Regeneration | Health Regeneration | J | Unresistable Damage | W |
Okori | Power Weapon | Damage Weapon | W | Reduce Target Weapon and Spell Damage | W |
Oru | Alchemist | Increase Potion Duration | J | Reduce Potion Cooldown | J |
Rakeipa | Fire | Fire Damage | W | Fire Resistance | W |
Taderi | Physical | Physical Damage | W | Physical Resistance | J |
*Imperial City Drop – “They can only be found most often by killing the special glowing trove scamps, or special chests in Imperial City. You can also purchase them with 5,000 Tel Var stones”
**Antiquity mini-game loot.
Aspect Runes
The aspect runes determine the overall quality of the glyphs. The most prized of all runes.
Name | Translation | Aspect Improvement Level |
---|---|---|
Ta | (Common) | 1 |
Jejota | Fine | 1 |
Denata | Superior | 2 |
Rekuta | Artifact | 3 |
Kuta | Legendary | 4 |
Example
Trifling Glyph of Health
- Jora + Oku + Ta = White Trifling Glyph of Health
- Jora + Oku + Jejota = Green Trifling Glyph of Health
- Jora + Oku + Denata = BlueTrifling Glyph of Health
- Jora + Oku + Rekuta = Purple Trifling Glyph of Health
- Jora + Oku + Kuta = Yellow Trifling Glyph of Health
Glyph List
CP160 Gold Versions shown.
A
Absorb Health – Itade / Oko / Kuta (Weapon)
Absorb Magicka – Itade / Makderi / Kuta (Weapon)
Absorb Stamina – Itade / Deni / Kuta (Weapon)
B
Bashing – Repora / Kaderi / Kuta (Jewelry)
C
Crushing – Itade / Deteri / Kuta (Weapon)
D
Decrease Health (Oblivion Damage) – Itade / Okoma / Kuta (Weapon)
Decrease Physical Harm – Itade / Taderi / Kuta (Jewelry)
Decrease Spell Harm – Itade / Makderi / Kuta (Jewelry)
Disease Resist – Itade / Haoko / Kuta (Jewelry)
E
F
Flame Damage – Repora / Rakeipa / Kuta (Weapon)
Flame Resist – Itade / Rakeipa / Kuta (Jewelry)
Foulness (Disease) – Repora / Haoko / Kuta (Weapon)
Frost Damage – Repora / Dekeipa / Kuta (Weapon)
Frost Resist – Itade / Dekeipa / Kuta (Jewelry)
G
H
Hardening (Damage Shield) – Repora / Deteri / Kuta (Weapon)
Health – Repora / Oko / Kuta (Armor)
Health Recovery – Repora / Okoma / Kuta (Jewelry)
I
J
K
L
M
Magicka – Repora / Makko / Kuta (Armor)
Magicka Recovery – Repora / Makkoma / Kuta (Jewelry)
Magicka Harm – Repora / Makderi / Kuta (Jewelry)
N
O
P
Physical Harm – Repora / Taderi / Kuta (Jewelry)
Poison – Repora / Kuoko / Kuta (Weapon)
Poison Resist – Itade / Kuoko / Kuta (Jewelry)
Potion Boost – Repora / Oru / Kuta (Jewelry)
Potion Speed – Itade / Oru / Kuta (Jewelry)
Prismatic Recovery – Repora / Indeko / Kuta (Jewelry)
Q
R
Reduce Feat Cost – Itade / Denima / Kuta (Jewelry)
Reduce Skill Cost – Itade / Indeko / Kuta (Jewelry)
Reduce Spell Cost – Itade / Makkoma / Kuta (Jewelry)
S
Shielding (Bash / Block) – Itade / Kaderi / Kuta (Jewelry)
Shock Resist – Itade / Meip / Kuta (Weapon)
Shock Damage – Repora / Meip / Kuta (Weapon)
Spell Damage – Repora / Makderi / Kuta (Jewelry)
Spell Harm – Itade / Makderi / Kuta (Jewelry)
Stamina – Repora / Deni / Kuta (Armor)
Stamina Recovery – Repora / Denima / Kuta (Jewelry)
T
U
V
W
Weakening – Itade / Okori / Kuta (Weapon)
Weapon Damage – Repora / Okori / Kuta (Weapon)
X
Y
Z
Price List
The Enchanter vendors near the Enchanting Tables will sell runes for gold (g), Telvar Vendor in Imperial City will sell for Telvar stones (TV), and the War Enchanter will sell for Alliance Points.
- Denara 87g, 1325AP
- Derado 96g, 1475AP
- Edode 66g, 825AP
- Edora 72g, 950AP
- Hade 84g, 1200AP
- Hakeijo 5,000TV
- Idode 87g, 1325AP
- Itade 2508g, 400TV, 15,000AP
- Jaera 78g, 1075AP
- Jayde 60g, 700AP
- Jehade 111g, 80TV, 1850AP
- Jejora 54g, 575AP
- Jera 51g, 450AP
- Jode 30g, 200AP
- Jora 30g, 200AP
- Kedeko 96g, 1475AP
- Kude 105g, 1675AP
- Kura 105g, 1675AP
- Notade 42g, 325AP
- Ode 51g, 450AP,
- Odra 60g, 700AP
- Pode 93g, 1400AP
- Pojode 72g, 950AP
- Pojora 66g, 825AP
- Pora 84g, 1200AP
- Porade 42g, 325AP
- Rede 99g, 1550AP
- Rejera 111g, 80TV, 1850AP
- Rekude 78g, 1075AP
- Rekura 99g, 1550AP
- Repora 2508g, 400TV, 15,000AP
- Rera 93g, 1400AP
- Tade 54g, 575AP
Charges
Enchanted items will have a certain number of uses before the enchantment expires. A progress bar will appear on an items tool tip. A white bar indicates the item has a charge. A black one indicates that there are no charges left. The item can be recharged by right-clicking the item and selecting charge. A soul gem of the appropriate level of the item is required to charge it fully.
Related
References
- “The New Imp City runes“, ESO Official Forums
- “New Prismatic Enchantments“, ESO Official Forums