Viewer discretion advised: coarse language and frequent scenes of ignored harvesting nodes and unlooted mobs which some viewers may find disturbing. While I focus on crafting, I came across this video on “Animation Cancelling” on Reddit that will help crafters defend themselves during their expeditions outside civilization. The pace of the video doesn’t feel rushed and clocks in just shy of 17 minutes.
Are you interested in a short video that explains the various crafting professions and their processes that is under 15 minutes? Miss Bizz has posted such a video. It is well presented and thorough given its short duration. Thanks for the great guide Miss Bizz!
Today, I hit a milestone in my provisioning career. My master consumable crafting character learned his 500th recipe!
There is one crafting related item mentioned in these patch notes.
FIXES & IMPROVEMENTS, BASE GAME PATCH
Crafting & Economy
- Fixed an issue that was causing some harvest nodes to respawn in the same location faster than intended.
The upcoming DLC to be released next month will be including a new harvesting implementation called “Crafting Node Scaling”.
Here is how it is intended to work
Crafting Node Scaling
Raw materials in Wrothgar will look like (and drop) materials based on the peak of your aptitude in the craft they are associated with. This applies to Blacksmithing, Woodworking, Clothing, Enchanting, and Alchemy Water in Wrothgar.
- For example, if you have Metalworking 9 and Woodworking 1, you will encounter Voidstone Ore and Maple Wood in the wild since your Metalworking level is high, but Woodworking is of a lower level.
- If your tradeskill mastery is sufficient to work in Rubedite, Ruby Ash Wood, or Ancestor Silk, you will have a chance at encountering them in the world.
Hide that is normally provided by an animal will scale to the Tailoring rank of the player character looting the animal. This is to ensure everyone gets materials they can use, at any level.
Player characters in a group with differing ranks in Tailoring will all get different levels of hide.
What do you think?
Join the discussion on the forums