[PTS] ESOTU [PC] Patch Notes 3.2.2 – Crafting Summary

The following is a summary of the crafting and housing related changes included in this #ESOTU patch for the PC and Mac.

NOTE: Currently, on the Public Test Server (PTS). Information here is from the patch notes published on their forums.

OVERVIEW

The Elder Scrolls Online v3.2.2 includes a number of combat and itemization balance changes, in addition to many fixes for content found in the Clockwork City. We’ve also increased the drop rates for Transmute Crystals from certain activities, which are detailed below; we’ll continue to adjust and tweak the sourcing and drop rates of Transmute Crystals in future PTS patches.

During this week, we’re testing a new rewards feature from the Grouping Tool that we’d like you to try out. Additionally, we’ve made further improvements to the character template. The size of this patch is approximately 454MB.

Highlights

  • Master difficulty chests and treasure map chests now have a greater chance of giving Buoyant Armiger motifs if you have the Treasure Hunter passive.
  • Remains-Silent will no longer silently provide you with only a furnishing when she elects to give you one. You will now receive the furnishing alongside your normal materials for that choice.
  • Annulment: Casting this ability and its morphs now requires that you wear 5 pieces of Light Armor.
  • Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
  • Immovable: Casting this ability and its morphs now requires that you wear 5 pieces of Heavy Armor. We also increased the duration of this ability to 20 seconds from 13.5 at Rank IV.
  • Crafting Writs now direct you to deliver your goods to the nearest Writ Quartermaster instead of a specific turn-in site.
  • Now that Crafting Writs can be turned in at any turn-in site, you are no longer required to have access to the Hollow City before you’re given the tier of Crafting Writ that was previously turned in.
  • Provisioning Writs now indicate that the required recipes are available for purchase from Chefs and Brewers.
  • Increased the rewards for opening a Master Chest when you have the Treasure Hunter passive.
  • Every weekend, Adhazabi Aba-daro the Golden will now sell four sets of jewelry instead of two.
    • In a given week, she will sell either all rings or all necklaces.
    • Jewelry from Overland item sets costs 150,000g or 300,000 AP.
    • Jewelry from Dungeons costs 250,000g or 500,000 AP (the cost of all Jewelry on the vendor at present).
    • The Loot History will now display items gained from trading

 

Fixes & Improvements

  • Morrowind
    • General
      • Master difficulty chests and treasure map chests now have a greater chance of giving Buoyant Armiger motifs if you have the Treasure Hunter passive.
  • DLC Game Packs
    • Clockwork City
      • General
        • All of the new furnishing plans now properly stack to 200.
      • Furnishings
        • Corrected a number of icon mismatches and missing icons with new furnishings.
        • The “Clockwork Meal, Plate” and “Clockwork Meal, Dish” furnishings no longer have their names swapped. A dish is a dish, and a plate is a plate, and in Sotha Sil’s realm they now tell it straight.
        • The “Trees, Snowswept Pair” furnishing no longer claims to have the “Animated” furnishing behavior.
        • The “Clockwork Provisioning Station” furnishing is now much easier to place and use.
        • The “Clockwork Lamppost, Gas” furnishing is now much easier to select and move after placing.
        • Updated the quality of the “Fabricant Tree, Vibrant Cherry Blossom” furnishing from Superior (Blue) to Epic (Purple). Its material components have also been updated, to match its higher quality.
      • Homes
        • Made a number of minor visual adjustments to The Orbservatory Prior and Pariah’s Pinnacle.
        • Corrected several collision issues with The Orbservatory Prior and Pariah’s Pinnacle.
        • Fixed an issue where the elevator to The Orbservatory Prior would say “Use” instead of “Preview” when you didn’t already own the home.
        • It will no longer snow inside of Pariah’s Pinnacle.
        • You will no longer be charged gold for fast traveling to Pariah’s Pinnacle.
    • Dark Brotherhood
      • Shadowy Supplier
        • Remains-Silent will no longer silently provide you with only a furnishing when she elects to give you one. You will now receive the furnishing alongside your normal materials for that choice.
  • Combat & Gameplay
    • Combat Balance
      • Armor
        • Light Armor
          • Annulment: Casting this ability and its morphs now requires that you wear 5 pieces of Light Armor.
        • Medium Armor
          • Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
        • Heavy Armor
          • Immovable: Casting this ability and its morphs now requires that you wear 5 pieces of Heavy Armor. We also increased the duration of this ability to 20 seconds from 13.5 at Rank IV.
  • Base Game Patch
    • Crafting & Economy
      • Crafting Writs
        • Enchanting, Blacksmithing, Clothing, and Woodworking Writs now indicate that the required items must be standard (white) quality.
        • Crafting Writs now direct you to deliver your goods to the nearest Writ Quartermaster instead of a specific turn-in site.
        • Now that Crafting Writs can be turned in at any turn-in site, you are no longer required to have access to the Hollow City before you’re given the tier of Crafting Writ that was previously turned in.
        • Provisioning Writs now indicate that the required recipes are available for purchase from Chefs and Brewers.

        Alchemy

        • Fixed an issue that caused several crafted poisons to last the same duration whether they were crafted with three matching traits or two matching traits.
    • Exploration & Itemization
      • General
        • Increased the rewards for opening a Master Chest when you have the Treasure Hunter passive.
      • Cyrodiil Vendor
        • Every weekend, Adhazabi Aba-daro the Golden will now sell four sets of jewelry instead of two.
          • In a given week, she will sell either all rings or all necklaces.
          • These will only appear in the Trait that the set’s jewelry comes in already.
          • Overland set items are bind on equip, and Dungeon set items are bind on pickup (matching their bind type when they drop in-game).
          • Pricing will depend on the item’s sourcing.
            • Jewelry from Overland item sets costs 150,000g or 300,000 AP.
            • Jewelry from Dungeons costs 250,000g or 500,000 AP (the cost of all Jewelry on the vendor at present).
          • Two jewelry sets each weekend will be from the Overland sets, and two will be Dungeon sets.
          • The jewelry will remain Gold quality and CP160, and the sourcing of Monster Mask / Shoulders are unchanged from previous iterations.
        • Eidetic Memory
          • “The Memo to Captain Siro” in Malabal Tor can now be properly read.
        • Transmutation
          • Increased the drop rates for Transmute Crystals from certain activities:
            • Completing Maelstrom Arena on Veteran mode now grants 4 Transmute Crystals.
            • Completing Dragonstar Arena on Veteran mode now grants 5 Transmute Crystals.
            • Rewards for the Worthy may now drop Large Uncracked Transmutation Geodes.
              • Your first Rewards for the Worthy each day will always contain one of these Geodes.
              • These Geodes can contain up to 30 Transmute Crystals, and always have at least 3 Transmute Crystals. Rewards for the Worthy grants these Geodes more often than before as well.
              • As part of this change, Rewards for the Worthy are now contained in a bag.
          • The “Unidentified Transmutation Geodes” found from final bosses in Dungeons are now known as “Uncracked Transmutation Geodes”.
    • Housing
      • Furnishings
        • Fixed an issue where interactable furnishings would occasionally lose their interact prompt when placed very far away from the entrance to the home.
        • The “Redguard Brazier, Enchanted” furnishing now once again casts a blue light.

        Homes

        • Made several fixes to the map behavior in Hakkvild’s High Hall.
    • Quests & Zones
    • UI
      • General
        • Fixed an issue where Writs were displayed as “Transmuted” in the Trait Information column of Inventory.
        • The Loot History will now display items gained from trading.
      • Help & Tutorials
        • Added information to the help menu on how ESO Plus doubles Transmute Crystal capacity, and explaining that you retain access to those Crystals even if your ESO Plus lapses.
        • Reordered the help categories to make it easier to find new topics.
        • Added tutorials to help explain the Transmutation process.