Crafting at the woodworking station

[PTS] ESOTU [PC] Patch Notes 3.1 – Crafting Summary

The following is a summary of the crafting and housing related changes included in this #ESOTU patch for the PC and Mac.

NOTE: Currently, on the Public Test Server (PTS). Information here is from the patch notes published on their forums.

OVERVIEW

Welcome to The Elder Scrolls Online v3.1.0 and the Horns of the Reach DLC Game Pack!

This update comes in two parts–the DLC Game Pack and the base game patch. The base game patch will be available to everyone who owns The Elder Scrolls Online and the DLC Game Pack will automatically download with it, allowing you instant access to the new content when you purchase it or activate an ESO Plus membership.

Anyone who owns ESO and has an active ESO Plus membership will also automatically have access to the Horns of the Reach DLC Game Pack. If your ESO Plus membership ends or lapses, you will no longer have access to the DLC Game Pack content and areas, but you will still have any items you earned while you had access.

In this update, you’ll be able to explore and conquer two all-new 4 player dungeons – Bloodroot Forge and Falkreath Hold. These dungeons offer new item sets, Monster Masks, achievements and unique rewards!

We’ve also added a new Battlegrounds map – Arcane University – and a new game mode for Battlegrounds: Chaosball. Both of these are available to anyone who owns The Elder Scrolls Online: Morrowind. You’ll also find that we’ve added several new Medals to support Chaosball.

The base game patch features a number of new features including updates to the Master Writ Merchant, new housing furnishings, and numerous quality of life improvements. These include customizable combat cues, new guild features, research cancelling, bankable Writ Vouchers and Alliance Points, and more. And as always, we’ve made several fixes and improvements to existing content as well.

You’ll also note that we’ve added a new, separate Combat & Gameplay section to the patch notes so it’s clear which changes were done in an effort to improve balance, and which changes are bug fixes or minor improvements. We welcome any feedback you have about the structure of the patch notes.

We hope you enjoy this new update, which is approximately 2.3GB in size, and look forward to reading your feedback. Remember, there’s no NDA for this testing cycle so you’re welcome to discuss, stream, or post screenshots as much as you’d like. Enjoy!

Highlights

  •  two new four-player dungeons, available as part of the Horns of the Reach DLC Game Pack
  • You can acquire unique item sets, including two new Undaunted Monster Mask sets, only available within these dungeons.
  •  8 new Item Sets available from the two new dungeons: Falkreath Hold and Bloodroot Forge. Each dungeon has 1 Light Armor, 1 Medium Armor, 1 Heavy Armor, and 1 Monster Mask Item Set to acquire.
  • Guild Invites and Guild Invite Acceptances in the Guild History now include the account name of who extended the invitation
  • Added a guild rank permission for “View Guild Bank Gold” which controls a guild rank’s ability to see the amount of gold stored in the Guild Bank. This is enabled automatically when “Withdraw Guild Bank Gold” is selected.
  • Added a setting – Combat Cues – in the Gameplay menu that will allow you to control the color and brightness of Friendly and Hostile combat cues. Enjoy!
  • 3 New Motifs: Hlaalu, Redoran, Telvanni
  • You can now cancel an active research if you want to start researching something else instead.
  • Items can now be locked or unlocked from the improvement screen. Locked items can also be improved, but only if the chance is 100%.
  • Equipped items can now be improved.
  • Furniture listed in Guild Stores can now be previewed.
  • You can now deposit Alliance Points and Writ Vouchers into your account bank where they may be withdrawn by any of your characters.
  • Updates for Rolis Hlaalu, the Master Writ Merchant
  • New Furnishings
  • Champion Point Increase
  • Unified the behavior of crafting Writ delivery sites in Vivec City. These sites are now consistently used for rank one Writs instead of a mix of rank one and maximum rank Writs.
  • The Tel Var Jewelry Lockbox Merchants now sell rings and necklaces directly with no intervening box.
  • Orsinium Delve daily quests can now be shared. However, you can still only have one Delve daily in your journal at a time.
  • Mundus and Item Trait changes
  • Adjusted Alchemy Writs so they require Nirnroot less often.

New Features / Updates / Big Changes

New Item Sets
There are 8 new Item Sets available from the two new dungeons: Falkreath Hold and Bloodroot Forge. Each dungeon has 1 Light Armor, 1 Medium Armor, 1 Heavy Armor, and 1 Monster Mask Item Set to acquire. Note that values are for a full set of CP160 gold-quality pieces:

  • Falkreath Hold
    • Draugr’s Rest (Light)
      • (2) Max Magicka
      • (3) Magicka Recovery
      • (4) Healing Done
      • (5) When you deal damage with a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your allies within 5 meters for 11,000 health over 10 seconds. This effect can occur once every 10 seconds.
    • Pillar of Nirn (Medium)
      • (2) Max Stamina
      • (3) Weapon Critical
      • (4) Weapon Damage
      • (5) When you deal damage, you have a 10% chance to create a fissure underneath the enemy after 1 second, dealing 2,000 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 8,000 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.
    • Ironblood (Heavy)
      • (2) Max Health(3) Physical Resistance
      • (4) Spell Resistance
      • (5) When you take damage, you have an 8% chance to turn your blood into pure iron and gain Major Protection for 10 seconds, reducing your damage taken by 30%, but your Movement Speed is reduced by 75%. This effect can occur once every 15 seconds.
    • Domihaus (Monster)
      • (1) Max Stamina
      • (1) Max Magicka
      • (2) When you deal damage, you have a 15% chance to create either a ring of fire or a ring of molten earth around you for 10 seconds, which deals 1,000 Flame Damage or 1,000 Physical Damage every 1 second. Standing within the ring grants you 200 Spell Damage or 200 Weapon Damage. This effect can occur once every 15 seconds.
  • Bloodroot Forge
    • Flame Blossom (Light)
      • (2) Max Magicka
      • (3) Spell Damage
      • (4) Spell Penetration
      • (5) When you deal damage, you have a 10% chance to summon a line of flame that moves forward, dealing 8,000 Flame Damage to any enemy in its path. This effect can occur once every 10 seconds.
    • Blooddrinker (Medium)
      • (2) Weapon Critical
      • (3) Weapon Damage
      • (4) Weapon Critical(5) Increases the damage you deal with bleed damage over time effects by 20%.
    • Hagraven’s Garden (Heavy)
      • (2) Max Health
      • (3) Health Recovery
      • (4) Healing Taken
      • (5) When you take damage while under 50% Health, you summon a preservation of nature around you for 5 seconds. Any damage you take from enemies outside of the preservation is reduced by 50%, and the first time an enemy tries to enter the preservation they are knocked back 5 meters. This effect can occur once every 45 seconds.
    • Earthgore (Monster)
      • (1) Healing Done
      • (2) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30,000 Health over 3 seconds. This effect can occur once every 35 seconds.

New Dye
The Bloodroot Wine dye is unlocked by complete the Horns of the Reach Delver achievement.

Morrowind

Three New Motifs
The Hlaalu, Redoran, and Telvanni Motifs are now available in Vvardenfell! These three styles and their associated style items can be found by stealing from citizens of Vvardenfell – picking their pockets, stealing from their safe boxes, and looting Thieves Troves left behind by fellow members of the Thieves Guild.

Base Game

Crafting & Enchanting

  • You can now cancel an active research if you want to start researching something else instead.
    • Note: The item consumed during research initiation will not be refunded.
  • Items can now be locked or unlocked from the improvement screen. Locked items can also be improved, but only if the chance is 100%.
  • Equipped items can now be improved.
  • You will no longer be warned that an item can be destroyed if the upgrade chance is 100%.
  • Enchanting a locked item will now require an additional confirmation.

Itemization

  • Furniture listed in Guild Stores can now be previewed.

Updates for Rolis Hlaalu, the Master Writ Merchant
Rolis Hlaalu’s inventory has been updated! His gold furnishing plans have been replaced with new stock, so there is now a new gold quality furnishing plan for each profession available. The previously available recipes are being retired for the time being, though they may show up again at some point in the future in his selection or elsewhere.

New Furnishings
A number of new recipes and furnishings have been added to the game, obtainable by participating in various activity throughout the world. These include, but are not limited to, harvesting certain types of nodes or in certain areas, participating in Justice and defeating enemies in the new Horns of the Reach dungeons, Coldharbour, and Ayleid Ruins.

Fixes and Improvements

Crafting and Economy

General

  • Fixed a number of minor camera issues that could occur when interacting with crafting stations in Vvardenfell.

Alchemy

  • Fixed an issue where certain types of mudcrabs in Morrowind would never drop Mudcrab Chitin when slain.

Crafting Motifs

  • Updated the title of the Buoyant Armiger Motif to include the previously missing word “Buoyant”.

Crafting Writs

  • Unified the behavior of crafting Writ delivery sites in Vivec City. These sites are now consistently used for rank one Writs instead of a mix of rank one and maximum rank Writs.
  • Fixed an issue that caused the crafting certification quests to appear earlier than intended. They now appear at level 6 in all cases.

Housing

Furnishings

  • The “Tapestry, Morag Tong” furnishing now has an appropriate icon.
  • Renamed the “Hlaalu Lamp, Portable” to “Dres Lamp, Portable”.
  • Renamed “Hlaalu Lantern, Stationary” to “Dres Lantern, Stationary”.
  • Fixed an issue that could occur when standing up from the “Telvanni Chair, Organic” furnishing.

Homes

  • Fixed an issue where you could see through part of the second story in the Ald Velothi Harbor House from the first floor.
  • Fixed an issue where Amaya Lake Lodge was incorrectly called “Amaya Lake Manor” in some UI menus.
  • Removed an extra “Common Washtub, Empty” furnishing from the Tel Galen home.
  • Once you acquire the Saint Delyn Penthouse, it will now correctly appear in your list of collected houses in the map UI.
  • You can now manually retrieve the blue floral banner found at the Tel Galen home.

Imperial City

Exploration and Itemization

General

  • The Tel Var Jewelry Lockbox Merchants now sell rings and necklaces directly with no intervening box.
    • These items are always Champion 160, with Legendary (Gold) quality.
    • Their cost remains the same: 100,000 Tel Var stones apiece.
    • As a result of these changes, these vendors (Tumande, Kharzolga, and Hears-the-Stone) are now known as Tel Var Jewelry Merchants.

Orsinium

Exploration and Itemization

Item Sets

  • Weapons and armor from the Briarheart, Mark of the Pariah, and Trinimac sets will now drop in the full set of normal traits.
    • Note: This does not include Nirnhoned.

Itemization and Balance

Mundus and Item traits have changed.

View Detailed Patch Notes

https://forums.elderscrollsonline.com/en/discussion/comment/4314867/#Comment_4314867

Base Game

General

  • Learning a recipe or furnishing plan now unlocks the associated skill line.
  • Eating an alchemy reagent to learn its first trait now unlocks the Alchemy skill line.
  • Corrected an issue where the sound effect for using a research scroll was louder than intended.

Alchemy

  • Fixed an issue that prevented Drain Health and Gradual Drain Health poisons from dealing damage more than once over their duration.
  • Adjusted the icon for Potions of Vulnerability to make it clearer that this is a negative effect.

Crafting Motifs

  • The titles of the Aldmeri Dominion, Ebonheart Pact, and Daggerfall Covenant Motifs now proudly display the full names of their namesake Alliances.
  • Renamed “Crafting Motif 1: Altmer Style” to “Crafting Motif 1: High Elf Style”.
  • Renamed “Crafting Motif 2: Dunmer Style” to “Crafting Motif 2: Dark Elf Style”.

Crafting Writs

  • Adjusted Alchemy Writs so they require Nirnroot less often.
  • Added Poisons to the roster of items requested by Alchemy Writs.
  • Fixed an issue during the Blacksmith Certification quest where your quest marker would appear to be blank when directing you back to Millenith.
  • Fixed an issue during the Provisioning Certification quest where your quest marker would take you to the wrong location when directing you back to Danel Telleno.

Enchanting

  • Glyphs of Potion Speed now correctly reduce the cooldown on potions.

Furnishings

  • Fixed the names of several furnishing plans to match the name of the associated furnishing.

Master Writs

  • Rolis Hlaalu, the Mastercraft Mediator, will now also appear if you have any writ vouchers on hand or banked, given you can now transfer Writ Vouchers between characters on your account.
    • Previously, you had to have a Master Writ ready to turn in or have already completed a Master Writ.
  • Fixed an issue where Master Writs would use inconsistent names when requesting delivery of certain weapon types.
    • Ex: Greataxe instead of Battle Axe, Healing Staff instead of Restoration Staff, and Frost Staff instead of Ice Staff.

Provisioning

  • Reduced the quantity of Bervez Juice required in blue-quality furnishing Designs to 3 from 6.

Survey Reports

  • Updated the Furrier’s Traps found at Clothier Survey sites to be more consistent.
    • Every Clothier Survey site will always have one Furrier’s Trap that drops leather based on your Tailoring passive rank, and one that drops leather based on your level.

Housing

Furnishings

  • Updated the Furnishing Behavior tags of several furnishings to better match their behavior.
  • Adjusted the categorization for several furnishings to better match their appearances.
  • Fixed some missing textures in various furniture pieces from the Molag Bal bundle.
  • Paintings in the furnished Ebonheart Chateau can now be picked up using the Editor.
  • The flames from the “Mehrunes Dagon Brazier” furnishing no longer clip through the bottom of the brazier.

Homes

  • Fixed an issue that could cause Assistants to appear to continue to offer their services while underwater.
  • The main entrance to the Domus Phrasticus home from Craglorn now animates correctly when used.
  • Fixed an issue where the windows in Mathiisen Manor would appear to be made of stone when viewed from inside.
    • This issue could also be seen on other Altmer buildings of the same size.
  • Opening your map in the Ebonheart Chateau home will now open the map of Stonefalls instead of the Ebonheart city map.
  • Furniture can now be picked up normally without having to use the retrieve option for the Strident Springs Demise home.

UI

Crafting

  • Added a minor clarification to Glyph tooltips to indicate the value is the maximum benefit the Glyph provides.
  • Reordered the actions list so Enchant and Charge aren’t next to each other.
  • Fixed an issue in the German game client where selecting “Nirnhoned” in the Creation UI would cause text to overlap.

Gameplay

  • Fixed an issue where the Champion UI could break if you changed zones while having pending Champion Points.
  • Fixed an issue where the Death Recap would occasionally not include the name of the creature (or player) that dealt the killing blow.
  • Added missing icons for Ravage Health potion abilities in the Death Recap UI.

Maps

  • Survey Writ maps will now display their stack count on the quickslot action button.