[PTS] ESOTU [PC] Patch Notes 2.7.4 – Crafting Summary

New content coming to ESOTU!The following is a summary of the crafting related changes included in this #ESOTU patch for the PC and Mac. This patch is likely the last patch before Homestead goes live.  Includes the removal of duplicate furnishings, ability tweaking, and some changes to crafting. Most notable is that survey reports will not drop new furniture materials.

Note: This patch is currently on the Public Test Server

OVERVIEW
The Elder Scrolls Online v2.7.4 is our last incremental patch on the PTS, and continues to fix issues surrounding the player housing system. In this patch, we’re switching over to copy all PC North American megaserver characters. The size of this patch is approximately 126MB.

Summary

  • Updated Alchemy Survey Reports to no longer provide Alchemical Resin.
  • Renamed all Motif Books to a new, more compact naming schema
  • Several thrones are now available as rare crafting plans.
  • Adjusted the Health bonuses for Witches Festival food and drink to ensure they give 10% more Health and Health Recovery than they do the equivalent Stamina or Magicka bonuses.
  • Added tutorial alerts for the Housing system to introduce you to the Housing Editor and the new Housing tab of the Collections menu.
  • Argonian Target Skeletons are now available for purchase in the Housing Editor.
  • When purchasing a home for gold, only the requirements you still need to complete will be displayed. Any requirements that you’ve already met will not be shown.
  • Increased the chance to receive furnishing-related rewards from criminal activities like pickpocketing and murder.
  • Increased the chance to receive Provisioning Recipes from criminal activities like pickpocketing and murder.

FIXES & IMPROVEMENTS, BASE GAME PATCH

Crafting & Economy
General

  • Updated Alchemy Survey Reports to no longer provide Alchemical Resin. This brings them in line with other Survey Reports.
  • Renamed all Motif Books to a new, more compact naming schema. This prevents motif names from being truncated on the item, and standardizes all of their nomenclature. No longer shall some books say “Ch.”, while others say “Chapter”.
    • For example, “Crafting Motifs 15: Dwemer” will now be “Crafting Motif 15: Dwemer Style”, and “Crafting Motifs 15, Chapter 1: Dwemer Axes” will now be “Crafting Motif 15: Dwemer Axes”.

Furnishing Crafting

  • Several thrones are now available as rare crafting plans.
  • Fixed an issue that slightly reduced the chance to find some furnishing plans.
  • The “Cabinet, Poisonmaker’s” furnishing now correctly requires Rosin instead of Mastic to produce.
  • The “Rough Stretcher, Military” furnishing is now a Tailoring Pattern instead of a Woodworking Blueprint.

Master Writs

  • Fixed an issue where the quest tracker for consumable Writs could reset if an item it was tracking was consumed.
  • Removed the “Coffer, Gem” praxis from Rolis Hlaalu’s stock, as it was visually identical to the “Enchanting Gem” that is unlocked for purchase by completing the “Ruby Potency” achievement.

Provisioning

  • Adjusted the Health bonuses for Witches Festival food and drink to ensure they give 10% more Health and Health Recovery than they do the equivalent Stamina or Magicka bonuses.

Housing
General

  • Added tutorial alerts for the Housing system to introduce you to the Housing Editor and the new Housing tab of the Collections menu.

Furnishers

  • Corrected several outliers in the pricing of furnishings from Home Goods Furnishers.

Furnishings

  • Argonian Target Skeletons are now available for purchase in the Housing Editor.
  • Fixed several mismatched interact prompts on furnishings.
  • Corrected several cases where icons were swapped or otherwise incorrect for various furnishings.
  • Added animations to several wells that were not previously animated.
  • Improved the names of several furnishings to better match their appearance, and to rename items that were using the same name as another furnishing.
  • Lamps and other furnishings that have glowing textures will no longer glow when turned down.
    • Known Issue: Lit lamps will not appear to glow when initially placed.
  • Removed the “Hammer, Forge” furnishing from the Housing Editor. It was not quite ready, but may return in a future update.
  • Removed two furnishings that appeared visually similar to Provisioning Stations, but were not actually Provisioning Stations.
  • Removed four furnishings that were visually identical to other furnishings. The affected items include:
    • Plants, Verdant Swamp
    • Boulder, Heavy Craggy
    • Tree, Squat Weeping Willow
    • Tree, Murky Weeping Willow
    • Coffer, Gem
  • The “Harvester’s Garden” achievement furnishing now periodically emits butterflies when placed in a home.
  • The “Argonian Canopy, Frilled” now looks like a canopy, instead of accidentally appearing as a boat.
  • The “Dark Elf Bed of Coals” furnishing no longer appears transparent from below, and no longer appears to be strangely offset from your cursor.

Homes

  • When purchasing a home for gold, only the requirements you still need to complete will be displayed. Any requirements that you’ve already met will not be shown.
  • Fixed an issue that prevented several furnishings from showing up in pre-furnished homes.
  • Adjusted pre-furnished homes to remove duplicate or out-of-bounds furnishings, and to ensure that everything from the unfurnished version is represented in the furnished version.
  • Updated the exit doors for all homes to read “Leave Home”.
  • Fixed the name of Hammerdeath Bungalow in several places that still referenced the old name.
    • NOTE: The description that appears when you enter the home is out of date, and will be updated to match the description in the collections menu in a future update.
  • Removed a non-furnishing pillar from the center of the Cyrodilic Jungle House courtyard.
  • Adjusted the collision of Gardner House and Captain Margaux’s Place to make it so you can more easily retrieve items placed on walls, without needing to use the Retrieve tab of the editor.
  • Fixed a minor visual issue with the skybox for the Grand Topal Hideaway.

Housing Editor

  • Made significant adjustments to the categorization of furnishings in the Housing Editor.
    • Not all furnishings have been put into their final category yet – expect to see this improve in the near future.
    • Breads and Desserts currently appear as “Uncategorized” instead of in a subsection of the Hearth category.
  • Fixed an issue that could cause recently placed furnishings to disappear from your home.
  • Fixed an issue that caused certain furnishings to appear sunken into the ground when previewed in the Housing Editor.
  • Fixed an issue that could prevent chairs and other interactive furnishings from being used immediately after adjusting their position.
  • Moving an Assistant to where you are standing will no longer push you out of the way.
  • Placing an Assistant inside a Crafting Station will now prevent that station from being used, the same way other objects prevent Crafting Stations from being used.
  • Placing objects in your home no longer hides your equipped weapons.

Itemization & Exploration
Itemization

  • Fixed an issue where minibosses in Arx Corinium were dropping the Legs of the Medusa set rather than the Feet. This made the Feet items rarer than intended.
  • Increased the chance to receive furnishing-related rewards from criminal activities like pickpocketing and murder.
  • Increased the chance to receive Provisioning Recipes from criminal activities like pickpocketing and murder.

UI
General

  • Fixed an issue where the preview of your guild tabard would not appear while editing your guild heraldry if you were wearing a costume or polymorph.
  • Improved the reliability of Guild Trader filters, particularly for furnishings.
  • Fixed an issue where grammar markup could appear in collectible tooltips in the French game client.