Crafting at the woodworking station

ESOTU [PC] Patch Notes 3.1.5 – Crafting Summary

The following is a summary of the crafting and housing related changes included in this #ESOTU patch for the PC and Mac.

OVERVIEW

This update comes in two parts–the DLC Game Pack and the base game patch. The base game patch will be available to everyone who owns The Elder Scrolls Online and the DLC Game Pack will automatically download with it, allowing you instant access to the new content when you purchase it or activate an ESO Plus membership.

Anyone who owns ESO and has an active ESO Plus membership will also automatically have access to the Horns of the Reach DLC Game Pack. If your ESO Plus membership ends or lapses, you will no longer have access to the DLC Game Pack content and areas, but you will still have any items you earned while you had access.

In this update, you’ll be able to explore and conquer two all-new 4 player dungeons – Bloodroot Forge and Falkreath Hold. These dungeons offer new item sets, Monster Masks, achievements and unique rewards!

We’ve also added a new Battlegrounds map – Arcane University – and a new game mode for Battlegrounds: Chaosball. Both of these are available to anyone who owns The Elder Scrolls Online: Morrowind. You’ll also find that we’ve added several new Medals to support Chaosball.

The base game patch features a number of new features including updates to the Master Writ Merchant, new housing furnishings, and numerous quality of life improvements. These include customizable combat cues, new guild features, research cancelling, bankable Writ Vouchers and Alliance Points, and more. And as always, we’ve made several fixes and improvements to existing content as well.

You’ll also note that we’ve added a new, separate Combat & Gameplay section to the patch notes so it’s clear which changes were done in an effort to improve balance, and which changes are bug fixes or minor improvements.

We hope you enjoy this new update, which is approximately 5.8GB in size.Enjoy!

Highlights

  •  New Dungeons: Bloodroot Forge & Falkreath Hold
  • There are 8 new Item Sets available from the two new dungeons
  • Bull Horns Emote
  • A new displayable trophy and bust from each dungeon, obtained by defeating Domihaus the Bloody Horned in Falkreath Hold and the Earthgore Amalgam in Bloodroot Forge in Normal and Veteran modes.
  • The Hlaalu, Redoran, and Telvanni Motifs are now available
  • Added a guild rank permission for “View Guild Bank Gold” which controls a guild rank’s ability to see the amount of gold stored in the Guild Bank.
  • Can now cancel an active research if you want to start researching something else instead
  • Items can now be locked or unlocked from the improvement screen.
  • Locked items can also be improved, but only if the chance is 100%.
  • Equipped items can now be improved.
  • Added a setting – Combat Cues – in the Gameplay menu that will allow you to control the color and brightness of Friendly and Hostile combat cues.
  • Furniture listed in Guild Stores can now be previewed.
  • Can now deposit Alliance Points and Writ Vouchers into your account bank where they may be withdrawn by any of your characters.
  • Rolis Hlaalu’s gold furnishing plans have been replaced with new stock, so there is now a new gold quality furnishing plan for each profession available.
    • The previously available recipes are being retired for the time being, though they may show up again at some point in the future in his selection or elsewhere.
    • New Home: Hakkvild’s High Hall
    • A number of new recipes and furnishings have been added to the game obtainable by participating in various activites throughout the world.
      • These include but are not limited to harvesting certain types of nodes, participating in Justice activities, and defeating enemies in the new Horns of the Reach dungeons, Coldharbour, and Ayleid Ruins.
    • The Champion Point cap has been raised by a total of 30 points
    • Unified the behavior of crafting Writ delivery sites in Vivec City. These sites are now consistently used for rank one Writs instead of a mix of rank one and maximum rank Writs.
    • The Tel Var Jewelry Lockbox Merchants now sell rings and necklaces directly with no intervening box.
    • Weapons and armor from the Briarheart, Mark of the Pariah, and Trinimac sets will now drop in the full set of normal traits
    • The Orsinium Delve daily quests can now be shared. However, you can still only have one Delve daily in your journal at a time.
    • Added a small chance to recover the blueprint for an hourglass furnishing from priests particularly obsessed with time. Check the Gold Coast, if interested.
    • The values and bonuses of Mundus Stones have been adjusted.
    • Adjusted the values and bonuses of Weapon Traits
    • Numerous item sets were changed
    • Learning a recipe or furnishing plan now unlocks the associated skill line.
    • Eating an alchemy reagent to learn its first trait now unlocks the Alchemy skill line.
    • Adjusted Alchemy Writs so they require Nirnroot less often.
    • Added Poisons to the roster of items requested by Alchemy Writs.
    • Reduced the quantity of Bervez Juice required in blue-quality furnishing Designs to 3 from 6.
    • Updated the Furrier’s Traps found at Clothier Survey sites to be more consistent.
    • Numerous books can now be collected for Eidetic Memory that were once unavailable after quests were completed.

New Features / Updates / Big Changes

Horns of the Reach DLC Game Pack

  • New Dungeons: Bloodroot Forge & Falkreath Hold

New Collectibles
We’ve added several new collectibles that you can obtain through the Horns of the Reach DLC Game Pack.

  • Bull Horns Emote: A new collectible emote obtained by entering either dungeon in Horns of the Reach.
  • Collectible Furnishings: A new displayable trophy and bust from each dungeon, obtained by defeating Domihaus the Bloody Horned in Falkreath Hold and the Earthgore Amalgam in Bloodroot Forge in Normal and Veteran modes.
  • Dreadhorn Shaman Skin: Obtained by completing the Falkreath Hold Challenger achievement.
  • Keptu-Horn Skull Sallet: Obtained by completing the Bloodroot Forge Challenger achievement.

New Item Sets
There are 8 new Item Sets available from the two new dungeons: Falkreath Hold and Bloodroot Forge. Each dungeon has 1 Light Armor, 1 Medium Armor, 1 Heavy Armor, and 1 Monster Mask Item Set to acquire. Note that values are for a full set of CP160 gold-quality pieces:

  • Falkreath Hold
    • Draugr’s Rest (Light)
      • (2) Max Magicka
      • (3) Magicka Recovery
      • (4) Healing Done
      • (5) When you deal damage with a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your allies within 5 meters for 11,000 health over 10 seconds. This effect can occur once every 10 seconds.
    • Pillar of Nirn (Medium)
      • (2) Max Stamina
      • (3) Weapon Critical
      • (4) Weapon Damage
      • (5) When you deal damage, you have a 10% chance to create a fissure underneath the enemy after 1 second, dealing 2,000 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 8,000 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.
    • Ironblood (Heavy)
      • (2) Max Health
      • (3) Physical Resistance
      • (4) Spell Resistance
      • (5) When you take damage, you have an 8% chance to turn your blood into pure iron and gain Major Protection for 10 seconds, reducing your damage taken by 30%, but your Movement Speed is reduced by 50%. This effect can occur once every 15 seconds.
    • Domihaus (Monster)
      • (1) Max Stamina
      • (1) Max Magicka
      • (2) When you deal damage, you have a 15% chance to create either a ring of fire or a ring of molten earth around you for 10 seconds, which deals 1,000 Flame Damage or 1,000 Physical Damage every 1 second. Standing within the ring grants you 200 Spell Damage or 200 Weapon Damage. This effect can occur once every 15 seconds.
  • Bloodroot Forge
    • Flame Blossom (Light)
      • (2) Max Magicka
      • (3) Spell Damage
      • (4) Spell Penetration
      • (5) When you deal damage, you have a 10% chance to summon a line of flame that moves forward, dealing 8,000 Flame Damage to any enemy in its path. This effect can occur once every 10 seconds.
    • Blooddrinker (Medium)
      • (2) Weapon Critical
      • (3) Weapon Damage
      • (4) Weapon Critical
      • (5) Increases the damage you deal with bleed damage over time effects by 20%.
    • Hagraven’s Garden (Heavy)
      • (2) Max Health
      • (3) Health Recovery
      • (4) Healing Taken
      • (5) When you take damage while under 50% Health, you summon a preservation of nature around you for 5 seconds. Any damage you take from enemies outside of the preservation is reduced by 50%, and the first time an enemy tries to enter the preservation they are knocked back 5 meters. This effect can occur once every 45 seconds.
    • Earthgore (Monster)
      • (1) Healing Done
      • (2) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30,000 Health over 3 seconds. This effect can occur once every 35 seconds.

New Dye
The Bloodroot Wine dye is unlocked by completing the Horns of the Reach Delver achievement.

Morrowind Chapter

Three New Motifs
The Hlaalu, Redoran, and Telvanni Motifs are now available in Vvardenfell! These three styles and their associated style items can be found by stealing from citizens of Vvardenfell – picking their pockets, stealing from their safe boxes, and looting Thieves Troves left behind by fellow members of the Thieves Guild.

Base Game Patch

Miscellaneous Quality of Life Updates & Improvements

Guilds

  • Added a guild rank permission for “View Guild Bank Gold” which controls a guild rank’s ability to see the amount of gold stored in the Guild Bank. This is enabled automatically when “Withdraw Guild Bank Gold” is selected.

Crafting & Enchanting

  • You can now cancel an active research if you want to start researching something else instead.
    • Note: The item consumed during research initiation will not be refunded.
  • Items can now be locked or unlocked from the improvement screen. Locked items can also be improved, but only if the chance is 100%.
  • Equipped items can now be improved.
  • You will no longer be warned that an item can be destroyed if the upgrade chance is 100%.
  • Enchanting a locked item will now require an additional confirmation.

Itemization

  • Furniture listed in Guild Stores can now be previewed.
  • Added a warning for equipping Bind on Equip items that are blue-quality or higher.

You can now deposit Alliance Points and Writ Vouchers into your account bank where they may be withdrawn by any of your characters.

  • Note: A character receiving Alliance Points in this fashion will not increase your Alliance Rank or progress in your Alliance War Skill Lines.

Updates for Rolis Hlaalu, the Master Writ Merchant
Rolis Hlaalu’s inventory has been updated! His gold furnishing plans have been replaced with new stock, so there is now a new gold quality furnishing plan for each profession available. The previously available recipes are being retired for the time being, though they may show up again at some point in the future in his selection or elsewhere.

New Home
Hakkvild’s High Hall: Hakkvild, former Jarl of Falkreath who freed the hold from the hands of Yashnag’s Orcs, built himself this spacious hall on the heights above town, with convenient access to the crypts of his ancestors. And now it can be yours!

  • This home neighboring the Falkreath Hold dungeon shares a similar style, and includes both subterranean and above ground furnishing areas.
  • This home requires you to complete achievements tied to Horns of the Reach in order to purchase it with gold, but is also available for crowns in furnished and unfurnished variants.

New Furnishings
A number of new recipes and furnishings have been added to the game obtainable by participating in various activites throughout the world. These include but are not limited to harvesting certain types of nodes, participating in Justice activities, and defeating enemies in the new Horns of the Reach dungeons, Coldharbour, and Ayleid Ruins.

Champion Point Increase
The Champion Point cap has been raised by a total of 30 points (10 in each red/blue/green constellation). The Champion Point experience curve has been automatically adjusted with this new cap, so that earlier Champion Points require less experience and can be earned faster.

Fixes & Improvements
Morrowind

General

  • Fixed a number of minor camera issues that could occur when interacting with crafting stations in Vvardenfell.

Alchemy

  • Fixed an issue where certain types of mudcrabs in Morrowind would never drop Mudcrab Chitin when slain.

Crafting Motifs

  • Updated the title of the Buoyant Armiger Motif to include the previously missing word “Buoyant”.

Crafting Writs

  • Unified the behavior of crafting Writ delivery sites in Vivec City. These sites are now consistently used for rank one Writs instead of a mix of rank one and maximum rank Writs.
  • Fixed an issue that caused the crafting certification quests to appear earlier than intended. They now appear at level 6 in all cases.

Housing

Furnishings

  • The “Tapestry, Morag Tong” furnishing now has an appropriate icon.
  • Renamed the “Hlaalu Lamp, Portable” to “Dres Lamp, Portable”.
  • Renamed “Hlaalu Lantern, Stationary” to “Dres Lantern, Stationary”.
  • Fixed an issue that could occur when standing up from the “Telvanni Chair, Organic” furnishing.

Homes

  • Fixed an issue where you could see through part of the second story in the Ald Velothi Harbor House from the first floor.
  • Fixed an issue where Amaya Lake Lodge was incorrectly called “Amaya Lake Manor” in some UI menus.
  • Removed an extra “Common Washtub, Empty” furnishing from the Tel Galen home.
  • Once you acquire the Saint Delyn Penthouse, it will now correctly appear in your list of collected houses in the map UI.
  • You can now manually retrieve the blue floral banner found at the Tel Galen home.
  • Adjusted the view from the Tel Galen home to include Red Mountain on the horizon.

DLC Game Packs

Imperial City

Exploration & Itemization

General

  • The Tel Var Jewelry Lockbox Merchants now sell rings and necklaces directly with no intervening box.
    • These items are always Champion 160, with Legendary (Gold) quality.
    • Their cost remains the same: 100,000 Tel Var stones apiece.
    • As a result of these changes, these vendors (Tumande, Kharzolga, and Hears-the-Stone) are now known as Tel Var Jewelry Merchants.

Orsinium

Exploration & Itemization

Eidetic Memory

  • The book “Torug at the Summit” is now available after completing its associated quest.

Item Sets

  • Weapons and armor from the Briarheart, Mark of the Pariah, and Trinimac sets will now drop in the full set of normal traits.
    • Note: This does not include Nirnhoned.
  • Fixed an issue where some Restoration Staves of the Pariah were Bind On Pickup. These are now correctly Bind On Equip, as originally intended

Shadows of the Hist

Housing

Furnishings

  • Fixed an issue where you could walk through the horn of the “Bust: The Mighty Chudan” collectible furnishing.

Thieves Guild

Exploration & Itemization

General

  • Added a small chance to recover the blueprint for an hourglass furnishing from priests particularly obsessed with time. Check the Gold Coast, if interested.

Combat & Gameplay

Combat Balance

The values and bonuses of Mundus Stones have been adjusted in the following ways, with the listed values being for CP160+ characters:

  • The Apprentice: Increased Spell Damage to 238 from 167.
  • The Atronach: Increased Magicka Recovery to 238 from 167.
  • The Lady: Now grants Spell Resistance in addition to Physical Resistance. Value increased to 2752 from 1980.
  • The Lover: Now grants 2752 Physical and Spell Penetration instead of granting Spell Resistance.
  • The Lord: Increased Max Health to 2231 from 1452.
  • The Mage: Increased Max Magicka to 2028 from 1320.
  • The Serpent: Increased Stamina Recovery to 238 from 167.
  • The Shadow: Reduced the bonus Critical Damage to 9% from 12%.
  • The Steed: Increased Health Recovery to 238 from 167.
  • The Thief: Reduced Critical Strike Chance to 7% from 11%.
  • The Tower: Increased Max Stamina to 2028 from 1320.
  • The Warrior: Increased Weapon Damage to 238 from 167.
  • The Ritual remains unchanged.

Itemization Balance

Weapon Traits

  • Adjusted the values and bonuses of Weapon Traits in the following ways, with the listed values being for Two-Handed, gold-quality items:
    • Decisive: Increased the chance to generate one additional Ultimate to 40% from 34%.
    • Defending: Reduced the Spell and Physical Resistance granted to 2752 from 5160.
    • Infused: Increased the bonus value granted to the applied enchantment to 30% from 20%, and increased the cooldown reduction to the applied enchantment to 50% from 40%.
    • Nirnhoned: Increased the bonus to the weapon’s damage to 15% from 11%.
    • Powered: Increased the bonus to healing done to 9% from 7%.
    • Sharpened: Reduced the Spell and Physical Penetration granted to 2752 from 5160.
    • Charged, Intricate, Ornate, Precise and Training remain unchanged.
  • The Prosperous Armor Trait has been re-designed to give it a combat function. It now grants 11 Health, Magicka, and Stamina Recovery as a gold-quality item, instead of gold gain. Due to these changes, this trait has been renamed to Invigorating.
  • Reduced the damage on the Damage Health (Oblivion) weapon enchantment by approximately 36%.
  • Weapon enchantments will no longer proc if the initial attack is dodged.
  • Only the weapon you are currently holding will now proc enchantments.
    • This resolves some issues where you would cast an ability then weapon swap, and your weapon enchantment would proc from the weapon you weren’t currently holding.

Item Sets

  • Universally adjusted the values of some 1, 2, 3, and 4-piece bonus stats for all Item Sets:
    • Max Health, Magicka, or Stamina has been increased by 13.3%
    • Weapon Critical or Spell Critical rating has been increased by 21%
    • Physical or Spell Resistance has been increased by 13.8%
    • Physical or Spell Penetration has been decreased by 22%
  • Any monster summoned by an Item Set proc now inherits any bonuses you have. The most notable bonuses are damage done and healing done from passive abilities, Major/Minor buffs, or the Champion System.
  • Amber Plasm: Decreased the Magicka and Stamina Recovery granted by this Item Set to 250 from 300.
  • Beekeeper’s Gear: Decreased the Health Recovery granted by this Item Set to 400 from 500.
  • Blood Spawn: Decreased the amount of Ultimate generated by this Item Set’s proc to 14 Ultimate from 15.
  • Death’s Wind: This Item Set now grants crowd-control immunity to the enemy after knocking them back.
  • Draugr Hulk: Increased the Max Stamina granted by this Item Set to 2540 from 2500.
  • Green Pact: Decreased the Max Health granted by this Item Set to 2500 from 4000, and increased the health recovery to 250 from 200.
  • Grothdarr: Decreased the damage of this Item Set’s proc by 10%.
  • Ilambris: Decreased the damage of this Item Set’s proc by 10%.
  • Ironblood: Decreased the snare applied by this Item Set to a 50% Movement Speed reduction, down from 75%.
  • Leviathan: Increased the Weapon Critical Strike rating granted by this Item Set to 1924 from 1643.
  • Lord Warden: Increased the radius of this Item Set’s proc to 8 meters from 5 meters.
  • Maw of the Infernal: The monster summoned by this Item Set now only deals Flame Damage instead of a mixture of Flame and Physical Damage.
  • Mother’s Sorrow: Increased the Spell Critical Strike rating granted by this Item Set to 1924 from 1643.
  • Necropotence: Reduced the Max Magicka increase granted by this Item Set to 3150 from 4000.
  • Nerien’eth:
    • Increased the damage of this Item Set’s proc by 20%.
    • Decreased the delay from when this Item Set procs to when it deals damage to 2 seconds from 3 seconds.
  • Nightflame: Increased the proc chance from this Item Set to 5% from 3%, and changed the 1-piece bonus to Max Magicka instead of Max Health.
  • Plague Doctor: Decreased the Max Health granted by this Item Set to 4000 from 6000.
  • Poisonous Serpent: Increased the proc chance of this Item Set to 50% from 25%, but decreased the damage to 3400 Poison Damage from 6800 Poison Damage.
  • Selene:
    • This Item Set’s proc now displays a hostile telegraph to enemy players indicating its area of effect.
    • Increased the delay from when this Item Set procs to when it deals damage to 1.3 seconds from 1 second.
  • Sellistrix:
    • Increased the damage of this Item Set’s proc by 30%.
    • Decreased the time it takes for the proc to erupt to 1.5 seconds from 2 seconds.
    • Increased the cooldown of this Item Set’s proc to 5.5 seconds from 5 seconds.
  • Shadowrend:
    • Changed this Item Set’s proc to occur when you take damage instead of when you deal damage.
    • Increased the proc chance of this Item Set to 15% from 5%.
    • The Monster summoned by this Item Set’s proc now deals Magic Damage instead of Physical Damage.
    • Increased the duration of the Minor Maim debuff applied by this Item Set to 10 seconds from 5 seconds.
  • Shadow of the Red Mountain: This Item Set’s proc now spawns a volcano that erupts after one second and launches a projectile at the closest enemy, instead of instantly dealing unavoidable damage.
  • Shieldbreaker: This Item Set’s proc now only occurs once for each cast of a Lightning or Restoration Staff heavy attack.
  • Slimecraw: Changed the 1-piece bonus to a double 1-piece bonus of both Weapon and Spell Critical Strike Chance instead of Health Recovery.
  • Spawn of Mephala: Increased the damage of this Item Set’s proc by 5%, and changed the 1-piece bonus to Max Stamina instead of Max Health.
  • Spinner’s Garments: Decreased the Spell Penetration granted by this Item Set to 3450 from 4000.
  • Spriggan’s Thorns: Decreased the Physical Penetration granted by this Item Set to 3450 from 4000.
  • Stormfist: Increased the shock damage of this Item Set’s proc by 10%. The physical damage portion remains unchanged.
  • Swarm Mother: Decreased the cooldown of this Item Set’s proc to 1 second from 2 seconds.
  • Torug’s Pact:
    • This item set now reduces the cooldown of your weapon enchantment by 30% instead of one second, and is multiplicative with the cooldown reduction of the Infused trait.
    • Fixed an issue where this item set’s bonus was modifying the strength and cooldown of poisons.
  • Tremorscale: This Item Set’s proc now occurs after a one second delay instead of instantly dealing unavoidable damage.
  • Twice-Fanged Serpent: Reduced the Physical Penetration granted by this Item Set’s proc to 860 per stack from 1000.
  • Velidreth: This Item Set’s proc now occurs after a 1 second delay, and displays a warning visual on the set wearer when the proc occurs.
  • Viper’s String: This Item Set’s proc now deals its damage over 4 seconds instead of dealing it instantly.
  • Widowmaker: This Item Set’s proc now drops a spore on the ground in front of you that explodes after 1 second instead of instantly dealing unavoidable damage.
  • Willow’s Path: The percentage increase to recovery granted by this Item Set will now modify all flat increases to recovery, such as drinks.

Itemization Fixes & Improvements

Base Game Patch

Crafting & Economy

General

  • Learning a recipe or furnishing plan now unlocks the associated skill line.
  • Eating an alchemy reagent to learn its first trait now unlocks the Alchemy skill line.
  • Corrected an issue where the sound effect for using a research scroll was louder than intended.
  • Fixed an issue where the Barbaric style was incorrectly referred to as the Reach style in some places.
  • Fixed an issue where Gradual Health Drain Poisons would report an unusual duration difference between the two-reagent version and the three-reagent version.
    • The two-reagent version incorrectly indicated a slightly longer duration than was accurate.
  • Fixed an issue permitting some resource-restoring poison effects to tick more often than intended.
  • Fixed an issue where Drain Health and Gradual Drain Health poisons stopped dealing damage after the first tick.
  • Adjusted the icon for Potions of Vulnerability to make it clearer that this is a negative effect.

Crafting Motifs

  • The titles of the Aldmeri Dominion, Ebonheart Pact, and Daggerfall Covenant Motifs now proudly display the full names of their namesake Alliances.
  • Renamed “Crafting Motif 1: Altmer Style” to “Crafting Motif 1: High Elf Style”.
  • Renamed “Crafting Motif 2: Dunmer Style” to “Crafting Motif 2: Dark Elf Style”.
  • Fixed an issue where the “Primal” style was occasionally referred to as “Primitive”.

Crafting Writs

  • Adjusted Alchemy Writs so they require Nirnroot less often.
  • Added Poisons to the roster of items requested by Alchemy Writs.
  • Fixed an issue during the Blacksmith Certification quest where your quest marker would appear to be blank when directing you back to Millenith.
  • Fixed an issue during the Provisioning Certification quest where your quest marker would take you to the wrong location when directing you back to Danel Telleno.

Enchanting

  • Glyphs of Potion Speed now correctly reduce the cooldown on potions.

Furnishings

  • Fixed the names of several furnishing plans to match the name of the associated furnishing.

Master Writs

  • Rolis Hlaalu, the Mastercraft Mediator, will now also appear if you have any writ vouchers on hand or banked, given you can now transfer Writ Vouchers between characters on your account.
    • Previously, you had to have a Master Writ ready to turn in or have already completed a Master Writ.
  • Fixed an issue where Master Writs would use inconsistent names when requesting delivery of certain weapon types.
    • Ex: Greataxe instead of Battle Axe, Healing Staff instead of Restoration Staff, and Frost Staff instead of Ice Staff.

Provisioning

  • Reduced the quantity of Bervez Juice required in blue-quality furnishing Designs to 3 from 6.

Survey Reports

  • Updated the Furrier’s Traps found at Clothier Survey sites to be more consistent.
    • Every Clothier Survey site will always have one Furrier’s Trap that drops leather based on your Tailoring passive rank, and one that drops leather based on your level.
  • Fixed an issue that prevented Glenumbra’s Enchanting Survey Report from respawning if you had multiple surveys on-hand when returning to its area.

Exploration & Itemization

Eidetic Memory

  • The following books can now be collected:
    • A Guide to Dwemer Mega-Structures
    • Firuth’s Writ
    • Note from Commander Derre
  • The following books can now be collected after completing the associated quest:
    • How to Use the Total Inverter
    • Ode to Ethrandora
    • Ritual of Appeasement
    • Teas and Tisanes for Aches and Pains
    • The Scrolls of the Incarnates
  • The following books can now be collected outside of their associated quest:
    • Chodala’s Writings
    • Letter to Kharekh gra-Bagrat
    • Letter to Marshal Hlaren
    • Magister’s Writ
    • Slave Testimony from Arano Plantation
  • The following items can now be read outside of its quest:
    • Letter to Eraven
    • Redoran House Proclamation
    • Seythen’s Journal
  • The book “Eyes of the Queen Only” can now be collected regardless of the order you complete the associated quests in.
  • Added “Wakener’s Sermon” to the Criminal Correspondence collection.
  • Added Arowende’s Diary Pages to the Diaries and Logs collection.
  • Added the following books to the Handbills, Posters, and Decrees collection:
    • For Glory!
    • House Redoran Proclamation
  • Added the following books to the Hearts and Flowers collection:
    • “My Dearest Love” has been added to Hearts and Flowers collection.
    • “HERE LIES KE’VAL” has been added to Hearts and Flowers collection.
  • Added the tax records found in Pulk to the Houses, Shops, and Trade collection.
  • Added the following books to the Letters and Missives collection:
    • Bothamul’s Orders
    • Come to Vvardenfell!
    • Note to Amado
  • Added “The Library of Andule” to the Lore and Culture collection.
  • Added the following books to the Mysteries and Clues collection:
    • Black Snails Shipping Notice
    • Bloody Note
    • Captain’s Note
    • Freshly Penned Note
    • Honored Ancestors
    • Letter to Savarak
    • My Golden Child
    • Sun-in-Shadow’s To Do List
    • Unfinished Report
    • Very Old Note
  • Added “Notice to All Research Assistants” to the Notes and Memos collection.
  • Added the following books to the Research Notes collection:
    • Kwama Breeding Research Notes (Flora)
    • Proven Moon Sugar Fertilization Techniques
  • Added “Note from Jeegren” to Hightide Hollow.
  • Added “Wise-woman’s Journal Page” to the Vvardenfell Volumes collection.
  • Added “Lord Vivec’s Questions” to the Worlds of the Poets collection.
  • Removed Zaintiraris’ Note from Eidetic Memory.

Housing

Furnishings

  • Updated the Furnishing Behavior tags of several furnishings to better match their behavior.
  • Adjusted the categorization for several furnishings to better match their appearances.
  • Fixed some missing textures in various furniture pieces from the Molag Bal bundle.
  • Paintings in the furnished Ebonheart Chateau can now be picked up using the Editor.
  • The flames from the “Mehrunes Dagon Brazier” furnishing no longer clip through the bottom of the brazier.
  • Added a number of new furnishings and furnishing plans to a variety of new sources.
  • Target Dummies purchased from the Crown Store no longer bleed when taking damage. They’re not even real!
  • Corrected a number of minor typos in various furnishing names.
  • Added cooldowns to trigger the “Decoy Elder Scroll” (5 seconds) and the “Telvanni Rotating Device” (2 seconds) to prevent stuttering or odd behavior when triggering them repeatedly in a short amount of time.
  • Adjusted a number of furnishing item tooltips to more accurately reflect their size and behavior.
  • Updated a number of furnishings to have more consistent categorization in the housing editor and purchase tabs.
  • Improved the lighting for the furnishing “Soul Gem, Great” to be more clearly associated with the item.
  • Updated the tooltips for the Lover and Lady Mundus Stone furnishing to reflect the updated Mundus boons.
  • Adjusted the lighting effects on a number of furnishings to illuminate more consistently with the day/night cycle.
  • Updated error messaging to more clearly state which furnishing cap was preventing further placement.
  • Furnishing limitation types are now more descriptive of their functions. This now consists of:
    • Traditional Furnishings (Most furnishing items)
    • Special Furnishings (VFX furnishings)
    • Collectible Furnishings (Trophies and Busts)
    • Special Collectibles (Pets, Mounts, Assistants)

Homes

  • Fixed an issue that could cause Assistants to appear to continue to offer their services while underwater.
  • The main entrance to the Domus Phrasticus home from Craglorn now animates correctly when used.
  • Fixed an issue where the windows in Mathiisen Manor would appear to be made of stone when viewed from inside.
    • This issue could also be seen on other Altmer buildings of the same size.
  • Opening your map in the Ebonheart Chateau home will now open the map of Stonefalls instead of the Ebonheart city map.
  • Furniture can now be picked up normally without having to use the retrieve option for the Strident Springs Demise home.
  • Returned several missing objects to Stay-Moist Mansion.
  • Adjusted the placement of two large boulders in Earthtear Cavern, returning them to their original positions prior to the Morrowind update.
  • Added previously missing plants from Hunding’s Palatial Hall to the beach and in the bay.

Justice System

Furnishings

  • Stolen furnishings that could not previously be laundered (such as Velothi tapestries) can now be properly laundered at a fence.

Quests & Zones

Auridon

  • The Woodworking station is now correctly located on the map in Skywatch.

UI

Guilds & Guild Stores

  • You will now be able to preview furniture recipes and furniture at guild stores.

Housing & Furnishings

  • Decorative Wax is now listed as a furnishing material in the inventory.

Maps

  • Survey Writ maps will now display their stack count on the quickslot action button.