31 Aug

ESO Patch Notes v2.1.4 – Crafting Summary

The first DLC game pack: Imperial City is here.  It comes in two parts: DLC game pack and the base-game patch. The follow is a review of the patch notes with a focus on crafting.

Summary

Crafters work in the tradehallThis review organizes the changes into fewer focussed sections to save crafters from have to review all of the patch notes to pick out those specific to crafting.

Here are the highlights

  • New ranks to the crafting professions to be able to craft the two need veteran ranks. (Level 50 will be required to unlock passive)
  • New crafting materials for the new tiers added.
  • Two new motifs: Xivkyn  (DLC and Rank 9), Glass (Base and Rank 10)
  • Xivhyn Chapters found in special chests unlocked by items dropped from local mobs
  • Glass Chapters will be writ rewards
  • Glass Shards will found in treasure chests(better drop at Treasure Map chests)
  • New Glass Motif Chunks (10 Shards) – Non-Tradeable
  • The maximum duration of potions reduced to 12.4 seconds
  • Enchantment effects have been tweaked
    • Spell/Weapon power increased
    • Attribute bonuses (Health, Magicka, Stamina) reduced at lower levels but increased at higher levels
    • Resistances reduced
    • Decreased cost at lower levels
  • 44 New Provisioning recipes
  • Crafted sets seen some changes and fixes
  • Survey report sites now play nicely with the Plentiful Harvest Champion passive
  • Three more ranks of bag upgrades are now available from the bag vendor. Max capacity will be 200 slots.

General Crafting and Economy

  • New ranks to Metalworking, Solvent Proficiency, Tailoring, Potency Improvement, and Woodworking passives (require profession to be level 50)
  • New crafting materials for Blacksmithing, Woodworking, and Clothing (deconstructing the equipment items found in the Imperial City, or from Tel Var vendors)
  • You target item level will no longer reset after you initially set it while crafting.
  • Improved the displayed error message when you attempt to learn Style Motifs when they’re already known, or if your passive is not high enough.
  • The compass indicator location for Danel Telleno in Davon’s Watch will now stay above him while you complete the Crafting Certification quests.
  • When crafting potions, matched traits will no longer light up if one of them is being canceled out by an opposing trait from another ingredient.
  • You will no longer be notified that you’ve learned your default racial crafting style when creating a new character.
  • Reduced the maximum duration (before passives) for detection potions to 12.5 seconds from 43 seconds, as they previously proved too effective to foil any means of stealth.
  • Fixed an issue that could cause Crafting Writs to be inconsistent in which material tiers they required.

Alchemy

  • New solvents for Veteran Rank 10 (Craglorn) and Veteran Rank 15 (Imperial City).
  • All potion effect durations now have a limit that applies prior to any enchantments or passives that would extend that duration.
    • For long duration potions, this limit is 50 seconds.
    • For short duration potions, this limit is 12.5 seconds.
    • Potion effect durations now scale based on the potion level up to the set duration limit. The potion effect itself will continue to scale as it does now.
  • Slightly reduced the base duration of potions with a short duration, such as Invisibility, Unstoppable, or Stun.
  • Potions with positive effects will no longer break you out of stealth.
  • Added effect icons for tracking an effect’s duration in the character UI to the following potion types:
    • Lower Armor
    • Lower Spell Crit
    • Lower Spell Power
    • Lower Spell Resist
    • Lower Weapon Crit
    • Lower Weapon Power
    • Stun
    • Unstoppable
    • Vanish
  • Fixed an issue where some alchemy writs would not provide a gold reward.
  • The Medicinal Use passive will no longer display in the active effects field of the Character UI.
  • Drinking a potion which includes a Stun component no longer prevents it from applying its other effects.

Blacksmithing

  • New ranks to Metalworking, Solvent Proficiency, Tailoring, Potency Improvement, and Woodworking passives (require profession to be level 50)
  • New crafting materials for Blacksmithing, Woodworking, and Clothing (deconstructing the equipment items found in the Imperial City, or from Tel Var vendors)
  • Fixed an issue where Maces in the crafting window were incorrectly labeled as Hammers.

 

Enchanting

  • New ranks to Metalworking, Solvent Proficiency, Tailoring, Potency Improvement, and Woodworking passives (require profession to be level 50)
  • New Potency runes for Veteran Rank 15 and 16 (Imperial City)New Essence rune (Imperial City)
  • Made several modifications to enchantments:
    • Increased Spell and Weapon Power, with the value varying with each level. The increase is approximately 100% at VR14.
    • Decreased Health, Magicka, and Stamina enchantments at lower levels. At VR14, these items now provide about 4% more.
    • Increased Health, Magicka, and Stamina regeneration, with the value varying with each level. The increase is approximately 150% at VR14.
    • Decreased all Armor and Spell Resistance enchantments. The decrease is approximately 36% at VR14.
    • Decreased resistances to specific elements, such as fire damage, at lower levels. At higher levels, they were increased by up to 25% at VR14.
    • Decreased the proc damage (such as Fiery Weapon) at low levels, and increased by up to 7% at VR14.
    • Decreased the cost reduction at lower levels, though values remain largely unchanged for VR14 player characters.
  • The in-game book “Enchanting Made Easy” now accurately describes the re-enchantment of items.
  • Enchanting Tables are now named as such consistently throughout the game.
  • Fixed an issue that was preventing the Enchanter Hireling from providing a Kuta aspect rune in their daily deliveries.

 

Provisioning

  • 44 new Veteran Rank 15 food and drinks (Imperial City)
  • Cantaloupe bread is no longer mysteriously a plated meal when eaten.
  • Fixed a rare issue in which eating food of any sort would show you pantomiming eating the air.
  • The Connoisseur passive will now function as expected, even if you are silenced while drinking.
  • Fixed an issue where you could gather more meat than intended from some rabbits in Eastmarch.

Crafted Sets

  • Fixed an issue where many item set abilities would not trigger against targets with damage shields. Only crafted set affected is Ashen Grip
  • Reduced the Weapon Power and Spell Power bonuses on 2-4 piece item sets to bring them more in line with the other item set bonuses.
  • Hist Bark: The bonus for this item set now grants the Major Evasion buff.
  • Kagrenac’s Hope: This item set now also grants Spell Damage for the 5-piece bonus.
  • Night Mother’s Gaze: Changed the 3-piece set bonus to Weapon Damage, and increased the armor reduction by 50%.
  • Oblivion’s Foe: This item set now increases the damage of Soul Trap abilities by 100%.
  • Shalidor’s Curse: All light attacks will now heal you when you are below 50% health.
  • Song of Lamae: Changed the 2-piece set bonus to Spell Resistance, and the 3-piece set bonus to Physical Resistance.
  • Spectre’s Eye: The bonus for this item set now grants the Major Evasion buff.
  • Torug’s Pact: The 4-piece set bonus now grants Spell Resistance.
  • Twice-Born Star: Fixed an issue that was allowing some player characters to obtain multiple Mundus Boons after losing the set bonus. Anyone who previously obtained multiple Mundus Stone buffs without the Twice-Born Star item set will have them removed upon login.
  • Vampire’s Kiss: Removed the 2 second delay from this item set, and increased the heal by 25%.
  • Willow’s Path: Changed the 2-piece set bonus to Magicka Regeneration, and the 3-piece set bonus to Stamina Regeneration.

Motifs

  • Altered the name of the Imperial Style Motifs to Racial Motifs 10: Imperial Cyrods.
  • New Glass Style Motif
  • New Xivkyn Style Motif  (DLC)

Glass Style Motif

This motif can be earned by finding the ten Chapters or the Book for it.  The chapters will occassionally be found in equipment Writ rewards. To combine the ten chapters, you will require some Merethic Restorative Resin, which can be purchased from Mystic vendors throughout Tamriel. A Rank 10 in Metalworking, Tailoring, or Woodworking passives is needed in order to permanently learn the style. The style material called “Malachite Shards” can be found in the random Treasure Chests around the world. Treasure Map chests will have the best chance of finding them.  10 shards will make a chunk but a chunk will be bound to your account and will be untradeable.

Xivkyn Style Motif (DLC)

A variant of the Daedric Style used by Molag Bal’s personal guard, the Xivkyn, is now available. There will be several chapters and they will be sometimes be found in well-warded chests in the Imperial City. The wards require dropped items from the Daedra inhabiting the city.  Rank 9  in Metalworking, Tailoring, or Woodworking passives is needed in order to permanently learn the style. The style material called “Charcoal of Remorse” can be purchased with Tel Var stones at Tel Var General merchants in your alliance’s base in the Imperial Sewers.

Traits

  • The Nirnhoned trait now increases Spell Resistance on the piece of armor it’s attached to, rather than increasing your total Spell Resistance.
  • Increased the amount of Critical Resistance provided by the Impenetrable armor trait by 10 per item quality rank.

 

Fishing

  • The Imperial City moats will contain a larger number of fishing locations. However, they will be guarded by dead and/or Daedra. (DLC)
  • You will now see a message in the upper-right corner of your screen when your acquire Perfect Roe.

Harvesting

  • Adjusted a large number of harvest nodes throughout Cyrodiil so they are more accessible.
  • Natural harvestable water sources now correctly glow if you have the Keen Eye: Reagents Alchemy passive.
  • Renamed the harvest prompt for Entoloma to Blue Entoloma to be consistent with the harvested item obtained from it.
  • Fixed several rune harvestables in Cyrodiil that were not dropping the correct rank.
  • Survey report sites now play nicely with the Plentiful Harvest Champion passive, and will provide additional loot 10% of the time. This includes survey sites that can provide Nirncrux, and does apply to Nirncrux, should you get extra lucky.
  • All water flasks in Coldharbour will now provide the appropriate tier of alchemy water.

Inventory Upgrades

Three more ranks of bag upgrades are now available from the bag vendor. Max capacity will be 200 slots.

Related

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