Crafting at the woodworking station

ESO Crafted Sets

Crafters work in the tradehall
Crafted sets are a good way to provide a boost to your combat prowess while waiting to find or buy best-in-class gear.

A true mastercrafter is not content with just making common equipment. To bestow special bonuses to their crafted items, they must locate special crafting stations to unlock their special gifts.

This reference guide identifies the location of all the known special crafting stations at the time of publishing. It is intended to help crafters and players locate sets by using the browser search function to find sets with a particular attribute (for example, max health) , the traits needed, and the location of the crafting set location(s).

There is a companion tome with maps to the locations of the crafted set stations.

Tip:  If you would like more information on gear, check out ESO-Sets.com . In addition to providing set information, it also shows some popular builds using sets

Contents

Please note that each station requires a defined number of traits to be researched for the item that you wish to craft. In brackets beside the set name are the number researched traits that are required to be on the item before it can be made.  Only the items with prerequisite number of traits will appear when you attempt to make a special item.

Notes: 
Regular crafting activities can be performed at these locations: Deconstruction, Improvement, Research.

Special attunable crafting stations can be used to create a crafting set housing furniture items by using them at the crafting set location. These housing furniture stations can be used by anyone even if the crafting set resides in a DLC or Chapter Zone the crafter does not have access to, as long as, the crafter has the required number of traits researched.

A – E

Adept Rider (3)

Locations: Summerset, Shimmerene Dockworks

  1. Spell Resistance
  2. Physical Resistance
  3. Maximum Health
  4. While mounted you gain Major Evasion, reducing damage from area attacks by 25%. Dismounting spawns a dust cloud at your position for 12 seconds that deals Physical Damage every 1 second to enemies who stand inside it. You and group members inside the dust cloud gain Maor Evasion. Dust coloud can be created once every 12 seconds.

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Alessia’s Bulwark (5)

Locations: Malabal Tor, Chancel of Divine Entreaty; Alik’r Desert, Alezer Kotu; Eastmarch, Hammerhome

  1.  Physical Resistance
  2.  Maximum Health
  3.  Physical Resistance
  4. When you take damage from a melee atack, you have 15% chance to reduce the attacker’s Weapon Damage by 10% for 5 seconds.

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Armor Master (9)

Locations: Imperial City, Memorial District, Memorial Armory

  1. Maximum Health
  2. Physical Resistance
  3. Spell Resistance
  4.  While you have an Armor ability slotted, your Max Health is increased by 5%. When you use an Armor ability, your Physical and Spell Resistance is increased for 10 seconds.

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Ashen Grip (2)

Locations: Auridon, Beacon Falls; Glenumbra, Par Molag; Stonefalls, Magmaflow Overlook

  1.  —
  2.  Maximum Health
  3.  Weapon Damage
  4.  Weapon Critical
  5. When you deal direct melee damage, you have a 10% chance to breath fire to all enemies in front of you for Flame Damage. This effect can occur once every 4 seconds.

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Assassin’s Guile (3)

Locations: Morrowind, Marandus

  1.  Spell Critical
  2.  Weapon Critical
  3.  Spell Damage and Weapon Damage
  4.  Increases the duration of your alchemical poisons by 4 seconds

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Clever Alchemist (7)

Locations: Hew’s Bane, No Shira Citadel

  1.  Maximum Health
  2.  Maximum Health
  3.  Spell Damage and Weapon Damage
  4.  When you drink a potion during combat you feel a rush of energy, increasing your Weapon and Spell Damage for 15 seconds.
Tip: Search the camp near the entrance of the citadel for a "Servant's Outfit" in one of the servant's containers. It will permit you to get closer to the crafting building without having to fight a number of Iron Wheel soldiers.

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Daedric Trickery (8)

Locations: Morrowind, Randas Ancestral Tomb

  1.  Maximum Health
  2.  Maximum Stamina
  3.  Maximum Magicka
  4. While in combat you gain one of 5 random Major Buffs for 10 seconds every 20 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.

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Death’s Wind (2)

Locations: Auridon, Eastshore Islets Camp; Glenumbra, Chill House; Stonefalls, Armature’s Upheaval

  1.  Physical Resistance
  2.  Maximum Health
  3.  Maximum Health
  4. When you take melee damage while you are under 35% Health, you knockback and stun all enemies within 8 meters of you for 4 seconds. This effect can occur once every 30 seconds.

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Eternal Hunt(9)

Locations: Hew’s Bane, Lost Pavillion

  1.  Maximum Stamina
  2.  Stamina Recovery
  3.  Stamina Recovery
  4. When you use Roll Dodge, you leave behind a rune that detonates when enemies come close, dealing Poison Damage and immobilizing them for 1.5 seconds.

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Eyes of Mara (8)

In order to unlock this set, the mages’ guild quest line needs to be completed.

Locations: Eyevea (West Side)

  1.  Magicka Recovery
  2.  Maximum Magicka
  3.  Spell Damage
  4.  Reduces the cost of your Restoration Staff abilities by 12%

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F – K

Fortified Brass (4)

Locations: Clockwork City, Restricted Brassworks (The Brass Fortress)

  1.  Maximum Health
  2.  Physical Resistance
  3.  Spell Resistance
  4.  Physical Resistance and Spell Resistance

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Grave-Stake Collector (7)

Locations: Murkmire, Sweet Breeze Overlook

  1. Maximum Magicka
  2. Maximum Stamina
  3. Maximum Health
  4. Enemies you’ve damaged have a 10% chance to drop a grave-stake for 6 seconds after they’ve died. Touching the grave-stake restores Stamina and Magicka. Only one grave-stake can appear at a time.

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Hist Bark (4)

Locations: Greenshade, Rootwatch Tower; Rivenspire, Trader’s Rest; Shadowfen, Hatchling’s Crown

  1.  Physical Resistance
  2.  Health Recovery
  3.  Maximum Health
  4. While you are blocking you gain Major Evasion, reducing damage from area attacks by 25%

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Hunding’s Rage (6)

Locations: Reaper’s March, Broken Arch; Bangkorai,Wether’s Clef; The Rift, Trollslayer Gully

  1.  Weapon Critical
  2.  Maximum Stamina
  3.  Weapon Critical
  4.  Weapon Damage

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Innate Axiom (2)

Locations: Clockwork City, The Refurbishing Yard

  1.  Maximum Magicka
  2.  Maximum Stamina
  3. Spell Critical and Weapon Critical
  4. Adds Spell Damage and Weapon Damage to your Class abilities.

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Kagrenac’s Hope (8)

In order to unlock this set, the fighters’ guild quest line needs to be completed.
Locations: The Earth Forge (Fighters Guild Line) near the earth forge.

  1.  Maximum Magicka
  2.  Magicka Recovery
  3.  Maximum Health
  4. Decreasing the time it takes to resurrect an ally by 25%. When you successfully resurrect an ally, you restore Magicka.

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Kvatch Gladiator (5)

Locations: Gold Coast, Marja’s Mill

  1.  Weapon Critical
  2.  Weapon Critical
  3.  Weapon Damage
  4. When your target is under 25% Health, add Weapon Damage to your Light and Heavy Attacks.

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L – Q

Law of Julianos Set (6)

Locations: Boreal Forge, Wrothgar

  1.  Spell Critical
  2.  Maximum Magicka
  3.  Spell Critical
  4.  Spell Damage

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Magnus’ Gift (4)

Locations: Greenshade,Arananga; Rivenspire, Vaewend Ede; Shadowfen, Xal Haj-ei Shrine

  1.  Maximum Magicka
  2.  Magicka Recovery
  3.  Spell Damage
  4. When you cast a Magicka ability, you have an 8% chance to negate that ability’s cost.

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Mechanical Acuity (6)

Locations: Clockwork City, Pavilion of Artifice

  1.  Weapon Damage
  2.  Spell Damage
  3. Maximum Stamina and Maximum Magicka
  4. When you deal direct damage, you have a 15% chance to gain unerring mechanical vision for 5 seconds, causing your attacks to always be a Critical Strike. This effect can occur once every 18 seconds.

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Might of the Lost Legion (4)

Locations: Murkmire, Ruined Village

  1. Maximum Stamina
  2. Maximum Magicka
  3. Weapon Damage and Spell Damage
  4. After successfully blocking, gaining 3 uses of Empower, increasing the damage of your next 3 Light Attacks by 40%

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Morkuldin (9)

Note: You need to unlock the Morkuldin Forge, first.

Locations: Wrothgar, Morkuldin Keep

  1.  Maximum Stamina
  2.  Stamina Recovery
  3.  Weapon Damage
  4. When you deal damage with a Light or Heavy Attack, you have a 10% chance to summon an animated weapon to attack your enemies for 15 secons. The animated weapon to attack your enemies for 15 seconds. The animated weapon’s basic attacks deal Physical Damage.

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Naga Shaman (2)

Locations: Murkmire, Deep Swamp Forge

  1. 4% Healing Taken
  2. 2% Healing Done
  3. Maximum Magicka
  4. When you cast a damage shield ability, you gain Minor Mending and Minor Vitality for 6 seconds increasing your healing done and healing received by 8%. This affect can occur once every 6 seconds.

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Night Mother’s Gaze (6)

Locations: Reaper’s march, Old Town Cavern; Bangkorai, Silaseli Ruins; The Rift, Eldbjorg’s Hideaway

  1.  Weapon Critical
  2.  Weapon Damage
  3.  Weapon Critical
  4. When you deal Critical Damage you apply Major Fracture to the enemy, reducing their Physical Resistance for 6 seconds.

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Night’s Silence (2)

Locations: Auridon, Hightide Keep; Glenumbra,Mesanthano’s Tower; Stonefalls, Steamfont Cavern

  1.  Maximum Stamina
  2.  Stamina Recovery
  3.  Weapon Critical
  4. Ignore the Movement Speed penalty of Sneak.

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Noble’s Conquest (5)

Locations: Imperial City, Noble District, Noble’s Armory

  1.  Maximum Health
  2.  Maximum Stamina
  3.  Adds 4% Healing Received
  4.  When you interrupt a casting enemy, you heal for Health and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 8%

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Nocturnal’s Favor (9)

Locations: Summerset, Augury Basin

Bonuses:

  1. Stamina Recovery
  2. Maximum Health
  3. Maximum Health
  4. Whenever you successfully Dodge, heal yourself. This effect can occur every 2 seconds.

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Oblivion’s Foe (8)

Locations: Coldharbour, Font of Schemes

  1.  Health Recovery
  2.  Stamina Recovery
  3.  Magicka Recovery
  4.  Increases the damage of your Soul Trap ability by 100%

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Orgnum’s Scales (8)

In order to unlock this set, the fighters’ guild quest line needs to be completed.

Locations: The Earth Forge (Fighters Guild Line) in the Pressure Room accessed by a door in the side of the mountain near the portal entrance.

  1.  Health Recovery
  2.  Maximum Health
  3.  Maximum Health
  4. When you are under 60% Health, your Health Recovery is increased by 50%

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Pelinal’s Robe (9)

Locations: Gold Coast, Colovian Revolt Forge Yard

  1. Maximum Health
  2. Stamina Recovery
  3. Magicka Recovery
  4. Your Spell and Weapon Damage both become the highest of the two values.

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Redistributor (7)

Locations: Imperial City, Arboretum District, Arboretum Armory

  1. Maximum Health
  2. Maximum Stamina
  3.  Maximum Magicka
  4. When you heal yourself while you are at full Health, you heal an ally within 15 meters for Health. This effect can occur once every 3 seconds.

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R – Z

Seducer (3)

Locations: Grahtwood,Temple of the Eight; Stormhaven, Fisherman’s Island; Deshaan, Berezan’s Mine

  1.  Magicka Recovery
  2.  Maximum Magicka
  3.  Magicka Recovery
  4.  Reduces the cost of your Magicka abilities by 8%

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Shacklebreaker (6)

Locations: Morrowind, Zergonipal

  1. Weapon Damage
  2. Spell Damage
  3. Magicka Recovery and Stamina Recovery
  4. Maximum Magicka and Maximum Stamina

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Shalidor’s Curse (8)

In order to unlock this set, the mages’ guild quest line needs to be completed.

Locations: Eyevea (Mages’ Guild Line)

  1.  Maximum Health
  2.  4% Healing Taken
  3.  Maximum Health
  4. When you are under 50% Health, dealing damage with Light Attack heals you for Health.

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Sload’s Semblance (6)

Locations: Artaeum (Summerset), Artaeum Craftworks

Bonuses:

  1.  Maximum Magicka
  2. Maximum Stamina
  3. Spell Damage and Weapon Damage
  4. Damaging an enemy has 10% to fire a Shadow Pearl at them, dealing Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds.

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Song of Lamae (5)

Locations: Malabal Tor, Sleepy Senche Overlook; Alik’r Desert, Rkulftzel; Eastmarch, Tinkerer Tobin’s Workshop

  1.  Spell Resistance
  2.  Physical Resistance
  3.  Maximum Health
  4.  When you take damage while you are under 30% Health, you deal Magic Damage to the attackers and heal for Health. This effect can occur once every 30 seconds.

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Spectre’s Eye (8)

Locations: Coldharbour, Deathspinner’s Lair

  1.  Physical Resistance
  2.  Maximum Magicka
  3.  Maximum Health
  4. When you cast a Magicka ability you gain Major Evasion for 3 seconds, reducing damage from area attacks by 25%. This effect can occur once every 6 seconds.

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Tava’s Favor (5)

Locations: Hew’s Bane, Forebearer’s Junction

  1.  Maximum Health
  2.  Stamina Recovery
  3.  Magicka Recovery
  4. When you dodge an attack you receive the blessing of Tava and gain Ultimate over 3 seconds.

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Torug’s Pact (3)

Locations: Grahwood, Fisherman’s Isle; Stormhaven, Hammerdeath Workshop; Deshaan, Lake Hlaalu Retreat

  1.  Spell Damage
  2.  Maximum Health
  3.  Spell Resistance
  4. Decreases weapon enchantment cooldoown and increases potency by 30%.

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Trial by Fire (3)

Locations: Wrothgar, Malaketh Statue

  1.  Maximum Health
  2.  Spell Resistance
  3.  4% Healing Taken
  4. When you take elemental damage, gain Resistance to that element for 4 seconds. You can only be resistant to one element at a time.

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Twice-Born Star (9)

Locations: Craglorn, Atelier of the Twice-Born Star

Tip: This set is maximized by making with divines trait.
  1.  Maximum Health
  2.  Maximum Stamina
  3.  Maximum Magicka
  4. You can have two Mundus Stone boons at the same time.

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Twilight’s Embrace (3)

Locations: Grahwood, Vineshade Lodge; Stormhaven, Windrige Warehouse; Deshaan, Avayan’s Farm

  1.  Maximum Health
  2.  Spell Critical
  3.  Spell Damage
  4. Increases your healing received by 10%.

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Vampire’s Kiss (5)

Locations: Malabal Tor, Matthild’s Last Venture; Alik’r Desert, Artisan’s Oasis; Eastmarch, Crimson Kada’s Cavern

  1.  Health Recovery
  2.  Maximum Health
  3.  4% Healing Taken
  4.  When you kill an enemy, you heal for Health over 6 seconds.

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Varen’s Legacy (7)

Locations:  Gold Coast, Strid River Artisans Camp

  1.  Maximum Health
  2.  Maximum Stamina
  3.  4% Healing Taken
  4. When you block an attack, you have a 10% chance to cause your next direct damage area of effect attack to deal an additional damage.

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Way of the Arena (8)

Locations: Craglorn, Lanista’s Waystation

  1. Maximum Health
  2.  Maximum Magicka
  3.  Maximum Stamina
  4.  Reduces the cost of Break Free by 40%.

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Whitestrake’s Retribution (4)

Locations: Greenshade, Lanalda Pond; Rivenspire,Westwind Lighthouse; Shadowfen, Weeping Wamasu Falls

  1.  Maximum Health
  2.  Spell Resistance
  3.  Health Recovery
  4. When you take damage while you are under 30% Health, you gain a damage shield that absorbs damage for 8 seconds. This effect can occur once every 15 seconds.

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Willow’s Path (6)

Locations: Reaper’s March, Greenspeaker’s Grove; Bangkorai, Viridian Hideaway; The Rift, Smokefrost Vigil

  1.  Magicka Recovery
  2.  Stamina Recovery
  3.  Health Recovery
  4. Increases your Health, Magicka, and Stamina Recovery by 15%

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Related

References

  1. Crafted Sets“, Tamieljournal.com
  2. ESO Imperial City Sets“, Deltiasgaming.com
  3. Imperial City Item Sets 2.1.4“, esoacademy.com