Welcome to this month’s ESOTU crafting [PC] add-on report based on today’s statistics at ESOUI.COM.
This weeks vendor items on sale between 00:00 UTC/GMT on Friday and 12:00 UTC/GMT on Mondays for 100,000 (Armour) – 250,000 (Jewelry) or 200,000AP (Armour) – 500,000AP (Jewelry) are the following
Vendor was introduced in Patch 2.3.5.
- Selene’s Helm – Infused (Light, Medium, Heavy)
- Velidreth’s Helm – Infused (Light, Medium, Heavy
- Ice Furnace Ring – Healthy
- Necklace of the Red Mountain – Robust
- Ring of the Dreugh King Slayer – Healthy
- Senche’s Necklace – Robust
Items purchased with Alliance points are impenetrable.
Related: History of Alliance Point Items
I found this gem on Reddit earlier today that is an amazing graphic on Imgur showing the monster sets that can be obtained by the various undaunted pledge givers’ chests. Note the chests are not all in the same order at all locations as the graphic so check the chest label before using.
The following is a summary of the crafting related changes included in this #ESOTU patch for the PC and Mac. There were two crafting changes. The most significant change is that solvents obtained will now always be the higher of your level or passive rank.
The Elder Scrolls Online v2.6.6 is an incremental patch that has several important fixes for you. We’ve fixed the issue where you could be removed from your group in some circumstances, and pets will now receive the Battle Spirit buff during duels. We’ve also re-named the realm selection in-game so it’s clear which server is for NA or EU, and fixed the Vicious Death item set. In addition, we have several fixes for itemization – including scaling for water and loot received from Imperial City dungeons – plus several fixes involving dungeons, quests, and more. The size of this patch is approximately 126MB.
Since the release of OneTamriel, there have been a few posts on the official forums that discuss the competitiveness of the crafted sets versus all of the new zone and monster sets.
In reviewing these discussions, I’m most in agreement with STEVIL.
While developing thru levels, crafted sets now a filler rather than focus in no small part because of the drops being found scaling over and over…So crafted equip is not “done” or “useless” but it is now IMO less often the centerpiece and more often the extra.