The Ayleids who fled to Valenwood after the Slave Rebellion were mostly those who worshiped the Daedric Princes, which was outlawed under Empress Alessia. The Slave Queen melded the Aedra worshiped by her human and remaining Elven subjects to create the Eight Divines.
Located in a central southern Grahtwood, the Ayleid ruins of Ne Salas is accessed by a footpath off the main road just west of Gray Mire Wayshrine. This delve is not a suitable location to farm crafting materials. The circular nature of the ruin make for a quick in / out for the skyshard and the delve achievement, but that’s about it.
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The Halls of Regulation have begun to break down, threatening the water supply throughout the Clockwork City, I’ve agreed to help Tilelle the Mender make repairs by protecting her as we gather parts and fix machinery.
Located on an island in southeastern region of Clockwork City, this delve is moderate distance east from the Clockwork Crossroads Wayshrine. The Mire Mechanica Wayshrine is closer and is northwest of the delve. Generally, this delve is not a favourable location to farm crafting materials. However, I did pickup a handful of furniture recipes.
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Legend has it that the excavation of Wansalen was halted, and the halls abandoned, when the Elven miners roused and angered an ancient rock-spirit called a Gheatus. But the wise Sapiarchs of the Crystal Tower dismiss this story as a fable with no truth to it.
Located in a hidden valley, Wansalen is accessed by a mine in the hills north of the Quendeluun Wayshrine. Generally, this delve is not a favourable location to farm crafting materials. The circular nature of the ruin and fast spawning undead, might be suitable for a grinding experience on a low character while gathering crafting materials, notably guts, worms, and fleshfly larvae.
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The high vaulted halls of Bewan were originally built in the Merethic Era as a shrine to Trinmac. Bwean was abandoned early in the First Era when the priesthood moved to the grand Trinimac Chantry outside Skywatch.
Located in the hills southwest of Dawnbreak, the old Trinimac shrine of Bewan is now being used as a Maomer base. As is common for delves inhabited by humanoids, there are ample of provisioning containers and a few potentially lucrative backpacks. On my visit, I found a dusty Praxis: High Elf Table, Winged Kitchen in one of the backpacks. The Giant Snakes inside are a decent source of Oils and Hides. Overall, the farming potential of this delve is average.
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Kinlady Entila of Clan Auralus had a vivid dream that beneath the coastal cliffs near Skywatch was a fabulous fist-sized gem the Egg of the World. Based on the directions in her vision, she hired a score of miners to dig until they found it. The funds of Clan Auralus ran out fist.
Entila’s Folly, is a mine in the hills overlooking the northern Mathiisen coast. It is a short distance East of the Mathiisen Wayshrine. The mine is an average place to obtain provisioning material but decent place for farming insects and spiders. Near the skyshard, there are numerous fast-spawning wasps suitable for farming Decorative Wax ,obtaining are monster collectible, and for filling empty soul gems.
Note: If you are afraid of spiders, this may not be the delve for you.
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Now ruined, the subterranean halls of Ondil were built in the early First Era to house Kinlady Fiorallelle’s extension collection of ceramic figurines. It was abandoned before completion when its alignment with the constellation of the Attronach was found to be seven percent off true.
Ondil is located just Northeast of Tanzelwil Wayshrine. This circular delve contains several fast spawning lower health creatures that are suitable for harvesting hides and filling empty soul gems. It’s numerous bookshelves may be ideal for new players to visit to earn some quick ranks in a few of their unmaxed skill lines. If you happen to visit during a quiet time in the day, the adventurer might come across at least four chests.
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The blue fluid found everywhere in Coldharbour is called Azure Plasma, and is unformed “chaotic creatia,” the stuff from which all Oblivion matter is formed. When a Daedra is “killed,” its morphotype, or vestige, gradually forms a new body by accretion of Azure Plasma.
The Village of the Lost is located on northeast region of Coldharbour. The nearest wayshrine is Everfull Flagon. A word of warning. The frequent one-way drops and one-way portals can quickly disorientate players to likely for lost in the dungeon’s title. I’ve included a map showing the portals.
Given the fast spawn rate of a public dungeon, this is an excellent place to farm alchemical oils for poisons. Since the dungeon is full of daedra, daedra hearts drop often. The village also hides 4 foul fishing holes.
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