Ancient Knowledge: This passive ability no longer decreases the cast time of your Destruction Staff Heavy Attacks by 5/10%. Instead, it grants you a bonus as long as you have one Destruction Staff ability slotted. This bonus depends on your staff type:
Flame Staves: Increases your single-target damage dealt by 4/8%.
Frost Staves: Increases the amount of damage you Block by 10/20%, and reduces the cost of Block by 15/30%.
Lightning Staves: Increases your Area of Effect damage dealt by 4/8%.
This passive ability now taunts the enemy after you use a fully-charged Frost Heavy Attack.
This passive ability now causes your block to drain Magicka (instead of Stamina) and stops your Magicka Recovery (instead of Stamina Recovery) while blocking when you have a Frost Destruction Staff equipped.
The Telvar Merchants allows PVP’ers and PVE’ers who have obtained Telvar Stones in the Imperial City a means to purchase various items.
The General Merchant stocks Consumables, Materials, and Miscellaneous Items. These include Xivkyn Polymorphs, Sigil of Imperial Retreat, Waxed Apothecary’s Parcels, crafting materials (cloth, metal, wood, runes, alliance style stones, and soul gems)
Since the release of OneTamriel, there have been a few posts on the official forums that discuss the competitiveness of the crafted sets versus all of the new zone and monster sets.
In reviewing these discussions, I’m most in agreement with STEVIL.
While developing thru levels, crafted sets now a filler rather than focus in no small part because of the drops being found scaling over and over…So crafted equip is not “done” or “useless” but it is now IMO less often the centerpiece and more often the extra.